Hello Joey, Tracy, and Jack.
I've made this section just in case we need a board to collaborate on. We may or may not use it since we're all pretty hip to MSN and emails [img]style_emoticons/<#EMO_DIR#>/wink.gif[/img]
Mostly I just wanted to make sure you were all happy with your positions as editors. Are you comfortable with continuing your effort on the team? Are your responsibilities clear and are they reasonable to ask? Do you feel you have received enough credit for your contributions?
I also figured I would just reiterate the work flow with each of us being a piece of the puzzle.
Here is a bunch of boring, shop talk haha XD The 'Cliff's' notes for this are the bold and green if you don't have the time to read the full thing yet.
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After each release I think we'll follow this sort of pattern (Comment on this if you think things need to be adjusted. Some of this should be old news while other stuff is new hehe):
1) <span style="color:#9ACD32">We get lots of feedback on our previous article.</span> We note the things people want to change, I clean up the forums, and we reconvene.
2) <span style="color:#9ACD32">The Writing Editor and Graphics Editor gives the team their respective deadlines.</span> There should be a 1)draft due date and a 2)final due date (this was a good idea from you Tracy [img]style_emoticons/<#EMO_DIR#>/happy.gif[/img]) The deadlines for writers/artists *can* vary slightly if you feel one side needs more time, but I would think it would be easier if the <u>same dates were set for everyone</u>.
3) <span style="color:#9ACD32">The Editor in Chief brainstorms ideas for the next issue.</span> Think of it as a rough draft for the Table of Contents. Show the list to the Writing and Graphic Editor to see if they have anything to add as I'm sure they'll have a few ideas. Also, I will pass along any stories that Adam specifically requests.
4) <span style="color:#9ACD32">After the TOC is strong, the EIC should begin to dole out the stories to volunteers.</span> If the EIC needs help in finding writers, I will help you recruit new people.
5) <span style="color:#9ACD32">When the Writers have their stories assigned, it is time for the Graphics Editor to pair artists to them.</span> Writers *may* seek out artists on their own and vice versa too. If that happens, that's great, just be sure to keep a little note of it and make sure they are creating enough graphical content =). If the Graphics Editor has trouble finding enough artists for this issue, I will help recruit here as well. The proportions of graphic pieces may vary (portrait, landscape, panorama, what have you), but in general we should aim to have them in a large size so we can make them cross spreads. It is better to have too much art instead of too little. We can always save pieces for the next quarter or size them down to fit. When the Graphics Editor sees the rough drafts of art, it will be apparent if there is enough visuals for a story and if it makes sense.
6) <span style="color:#9ACD32">The EIC watches the progress as the deadlines approach.</span> When it's a few days away from the draft or final deadline, see if the Editors need help getting work in. This can be in the form of friendly reminders/pm's to individuals.
7) <span style="color:#9ACD32">The drafts are evaluated by the Writing and Graphics Editor.</span> Take a look at what all you have received and set a time to convene with one another. For example, you may find that one of Tracy's writers has a story that is 4 pages but the artist that got paired with it only has 2 images. That little meeting will tell us what adjustments (like more art in this example) need to be made prior to the final turn in. If more work needs to be done, the EIC can dole out the task to another volunteer so that gaps are filled.
8) <span style="color:#9ACD32">After the drafts are sent back to the drawing board, we fill questions from the writers and artists as necessary and help them revise their work so it's ready on time.</span>
9) <span style="color:#9ACD32">The final works get turned in to the Writing and Graphic Editors.</span> Just like last time, make a list of which files were created by which people. They then send 1 writing package and 1 graphics package to the EIC (with the files and credits included). The EIC updates his Table of Contents based on the final bodies of work presented to him by the 2 editors.
10) <span style="color:#9ACD32">The EIC ensures that I receive the writing package, the graphics package, and the TOC.</span>
11) <span style="color:#9ACD32">With these things in hand, all 4 of us will meet together online (we'll make a chat room or something [img]style_emoticons/<#EMO_DIR#>/happy.gif[/img]). </span>At that point we can all discuss together what opinions we have on the visual representation of the issue. For instance, we'll talk about whether a 3 column layout is appropriate for a piece, which images should go on which pages (of multi-page stories), and so on. This will probably be one of the bigger discussions we have.
12) <span style="color:#9ACD32">After I get a rough layout completed, I will send each of you a copy to view.</span> After you've had some time to look at it, all 4 of us will get together again in the chat room so I can hear all the changes and criticism.
13) <span style="color:#9ACD32">With the final changes made, I share that copy with Adam.</span> He'll look it over and give it his final approval prior to our publishing.
14)<span style="color:#9ACD32"> The final e-zine is made available to download as both a reading version and a printing version.</span> (Since Adam said, ah heck go ahead and give it to 'em).
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Phew I'm such a blowhard >< I hope that stuff was useful lol
Tracy's already took the initiative on #2. I think we could finish that step up by giving the deadline to artists and then we can get to #3 and #4.
Sound good? Or am I batty [img]style_emoticons/<#EMO_DIR#>/wink.gif[/img]
I've made this section just in case we need a board to collaborate on. We may or may not use it since we're all pretty hip to MSN and emails [img]style_emoticons/<#EMO_DIR#>/wink.gif[/img]
Mostly I just wanted to make sure you were all happy with your positions as editors. Are you comfortable with continuing your effort on the team? Are your responsibilities clear and are they reasonable to ask? Do you feel you have received enough credit for your contributions?
I also figured I would just reiterate the work flow with each of us being a piece of the puzzle.
Here is a bunch of boring, shop talk haha XD The 'Cliff's' notes for this are the bold and green if you don't have the time to read the full thing yet.
---------------------------------------------------------------------------
After each release I think we'll follow this sort of pattern (Comment on this if you think things need to be adjusted. Some of this should be old news while other stuff is new hehe):
1) <span style="color:#9ACD32">We get lots of feedback on our previous article.</span> We note the things people want to change, I clean up the forums, and we reconvene.
2) <span style="color:#9ACD32">The Writing Editor and Graphics Editor gives the team their respective deadlines.</span> There should be a 1)draft due date and a 2)final due date (this was a good idea from you Tracy [img]style_emoticons/<#EMO_DIR#>/happy.gif[/img]) The deadlines for writers/artists *can* vary slightly if you feel one side needs more time, but I would think it would be easier if the <u>same dates were set for everyone</u>.
3) <span style="color:#9ACD32">The Editor in Chief brainstorms ideas for the next issue.</span> Think of it as a rough draft for the Table of Contents. Show the list to the Writing and Graphic Editor to see if they have anything to add as I'm sure they'll have a few ideas. Also, I will pass along any stories that Adam specifically requests.
4) <span style="color:#9ACD32">After the TOC is strong, the EIC should begin to dole out the stories to volunteers.</span> If the EIC needs help in finding writers, I will help you recruit new people.
5) <span style="color:#9ACD32">When the Writers have their stories assigned, it is time for the Graphics Editor to pair artists to them.</span> Writers *may* seek out artists on their own and vice versa too. If that happens, that's great, just be sure to keep a little note of it and make sure they are creating enough graphical content =). If the Graphics Editor has trouble finding enough artists for this issue, I will help recruit here as well. The proportions of graphic pieces may vary (portrait, landscape, panorama, what have you), but in general we should aim to have them in a large size so we can make them cross spreads. It is better to have too much art instead of too little. We can always save pieces for the next quarter or size them down to fit. When the Graphics Editor sees the rough drafts of art, it will be apparent if there is enough visuals for a story and if it makes sense.
6) <span style="color:#9ACD32">The EIC watches the progress as the deadlines approach.</span> When it's a few days away from the draft or final deadline, see if the Editors need help getting work in. This can be in the form of friendly reminders/pm's to individuals.
7) <span style="color:#9ACD32">The drafts are evaluated by the Writing and Graphics Editor.</span> Take a look at what all you have received and set a time to convene with one another. For example, you may find that one of Tracy's writers has a story that is 4 pages but the artist that got paired with it only has 2 images. That little meeting will tell us what adjustments (like more art in this example) need to be made prior to the final turn in. If more work needs to be done, the EIC can dole out the task to another volunteer so that gaps are filled.
8) <span style="color:#9ACD32">After the drafts are sent back to the drawing board, we fill questions from the writers and artists as necessary and help them revise their work so it's ready on time.</span>
9) <span style="color:#9ACD32">The final works get turned in to the Writing and Graphic Editors.</span> Just like last time, make a list of which files were created by which people. They then send 1 writing package and 1 graphics package to the EIC (with the files and credits included). The EIC updates his Table of Contents based on the final bodies of work presented to him by the 2 editors.
10) <span style="color:#9ACD32">The EIC ensures that I receive the writing package, the graphics package, and the TOC.</span>
11) <span style="color:#9ACD32">With these things in hand, all 4 of us will meet together online (we'll make a chat room or something [img]style_emoticons/<#EMO_DIR#>/happy.gif[/img]). </span>At that point we can all discuss together what opinions we have on the visual representation of the issue. For instance, we'll talk about whether a 3 column layout is appropriate for a piece, which images should go on which pages (of multi-page stories), and so on. This will probably be one of the bigger discussions we have.
12) <span style="color:#9ACD32">After I get a rough layout completed, I will send each of you a copy to view.</span> After you've had some time to look at it, all 4 of us will get together again in the chat room so I can hear all the changes and criticism.
13) <span style="color:#9ACD32">With the final changes made, I share that copy with Adam.</span> He'll look it over and give it his final approval prior to our publishing.
14)<span style="color:#9ACD32"> The final e-zine is made available to download as both a reading version and a printing version.</span> (Since Adam said, ah heck go ahead and give it to 'em).
-----------
Phew I'm such a blowhard >< I hope that stuff was useful lol
Tracy's already took the initiative on #2. I think we could finish that step up by giving the deadline to artists and then we can get to #3 and #4.
Sound good? Or am I batty [img]style_emoticons/<#EMO_DIR#>/wink.gif[/img]

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