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  • falcon NL's Avatar
    Infantryman
    • Feb 2007
    • 591

    [Central] Moldmaking for newbies

    #1
    Welcome to the central mold making threat. This threat is to help the beginner moldmaker on his way and to explaine the step that are needed to make a final product.

    <u>Help I don&#39;t see the answer to my question!!!</u>
    Take it easy, relax breath in and breath out.... good. For every project there are different questions, so its a possibility that your answer inst here. Just ask ( in good grammar) what you need to know. I could be that it takes a while before you get a answer so have some patience.
    <u>

    Whats the difference between a model, mold and jacket</u>
    Well that rather easy.

    Model: is the object what you want to make a mold from. In this case its the masterchief&#39;s head in clay.
    Mold: This is the flexible rubber layer that you are brush on to the model.
    Jacket: This is a hard supporting jacket for the flexible rubber mold. It keeps the mold in the right place, this layer will be bush on the mold.


    <u>The beginnings of mold making </u>

    These steps are a summary of what you need to do. You still need to do some research yourself before even attempt to start.

    Step 1:
    Buy some oil-base clay.
    There are a lot of different sorts of oil based clay.The most used clay is Chavant NPS (Non-Sulphurated Plasteline) clay.This comes in a couple of kinds .
    - Chavant NPS soft (hardness 4)
    - Chavant NPS medium (hardness 7)
    - Chavant NPS Hard (hardness 10)

    There is a alternative that is widely used. These are the Roma Plastina and the Van Aken Plastalina. For a Masterchief helmet you will needing a lot of clay, The big question is how much...well Adam?
    <div class='quotetop'>QUOTE(Adam)</div><div class='quotemain'>A helmet will take about 25 - 30 lbs of clay to sculp.</div>

    Step 2:
    Place the clay on you manique
    Make sure that the thickness of the clay is about 1,5 / 2 inch all around .On the top of the manique it needs to be around 3 /4 inches. This is necessary for padding later on and for movement of the head. After this is done you may want to insert visor, this way you can build around your visor and have the some reference points. Now you are ready to build up you model to the shape you desire (masterchief helmet)

    Step 3
    Done with sculpting
    If you are done sculpting, you are done sculpting. This sound weird but read on. If you found the time,money and inspiration for a project like this you need to be a 100% satisfied with your result. Take the time with your sculpt and work on it until you are satisfied. After you start beginning on the mold there is no place fore little adjustments.

    Step 4
    make preparations
    Before starting on the mold, you need to have a parting seam. You can create a parting seam by making a wall of sheets of thin/metal or the use of oil base clay. The best way to hide a parting seam is to make use of the lines that there are in a object. This way it need less work after the de-molding. I recommend that you will apply some mold release before starting.

    Step 5, part one
    Making the mold
    Now you are ready to make the mold. For the best result you cannot cut down on this part. You will be needing liquid 2 part rubber that can be thicken and brush on to the model. The 2 most commonly rubbers are,
    - Polytek 74-30 with Polyfiber to thickenen it.
    - BRUSH-ON serie from smooth on.
    The first coat will be barely thickened, so that it can flows in to all the details, then the next coat a little thicker, and so on until you have built up the rubber to about 3/4 - 1 inch. You are only doing this at one side of the parting seam.<u>Alway read the instruction&#39;s on the can, and use a respirator. Don&#39;t try to speed up the process by messing with the relations.
    </u>
    Step 5, part two
    Making the jacket
    The jacket is the part that keeps the mold on this place. You need to brush it on the mold and until its about 2/4 inch thick.There isn&#39;t one material that commonly used. It really up to the maker on what he want to use for the jacket. There are a couple that i recommend.
    - Shell Shock (Smooth on)
    - Plasti-past (Smooth on

    Step 5, part three

    Preparations for the second half
    Remove the wall, apply some mold release on the parting seam so that the two parts don&#39;t stick together. Do steps one and two on the other side.

    Step 5, part four

    afterwards treatment

    This mold is now complete. You should drill some holes through the parting wall that you created, so that you&#39;ll be able to bolt the two halves together. Pry the two halves of the jacket apart, peel the rubber off your model and place them into their corresponding jackets, put the two halves together, bolt them, and your ready to make your first casting.

    Step 6

    polyurethane

    Polyurethane is the most used material for the actual helmet. There are people that use custom mixes (like Sean) but that to difficult if you are a beginner. The most commonly used polyurethane is Smooth-Cast 300 (Smooth On). Its a necessary that the polyurethane is a rotocast material.
    mixing accordingly

    step 7



    Using a rotocasting resin (Smooth-On) you will mix a moderate amount of resin .Not enough to fill the helmet mold, just enough to coat the sides to about 1/4 inch. Pour the resin into the mold, and rotate the moldso that the resin coats all the sides as it cures. This will make a hollow casting. It&#39;s a little tricky to get it right the first time, it may take some practice, and a few batches of resin to get a uniform coating on the inside of the mold.

    <u>Videos</u>

    Please take the time to read the above.These video&#39;s are nothing more then a visual explanation

    <u>Important!! </u>
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/CRwnMIbHQqA"></param><embed src="http://www.youtube.com/v/CRwnMIbHQqA" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    Good explanation about mold materials

    Brush on Poly 74-30 with Polyfiber
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/j4LnZ9X6nDo&mode=related&search="></param><embed src="http://www.youtube.com/v/j4LnZ9X6nDo&mode=related&search=" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    This is a one part mold with a two part jacket. This isn&#39;t going to work on a Masterchief helmet because of the shape of the helmet.

    Plastipast demo
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/fpn4wIaoAQE&mode=related&search="></param><embed src="http://www.youtube.com/v/fpn4wIaoAQE&mode=related&search=" type="application/x-shockwave-flash" width="425" height="350"></embed></object>

    Smooth on instruction video
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/ysJQmS7UHXk"></param><embed src="http://www.youtube.com/v/ysJQmS7UHXk" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/ZCIO_2J1gF0&feature=related"></param><embed src="http://www.youtube.com/v/ZCIO_2J1gF0&feature=related" type="application/x-shockwave-flash" width="425" height="350"></embed></object>


    Adam Video ODST helmet
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/wiyzNmw83AU"></param><embed src="http://www.youtube.com/v/wiyzNmw83AU" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    <div class='quotetop'>QUOTE(Adam @ Oct 9 2007, 06:45 PM) <{POST_SNAPBACK}></div><div class='quotemain'>Note - This isn&#39;t the BEST way to make a helmet mold. Normally you would get metal thin plates, and do a two part mold... but hey, this is how I did this one.</div>

    I want to say thank to :
    - Sean for helping me with the info about rotocast, shell casting and the materials that he use.
    - Adam for this site.
    - The video tutorials threat

  • Adam's Avatar
    Community *****istrator
    • Apr 2006
    • 4686

    #2
    very nice... will put on main site!

    Comment


    • Sean Bradley's Avatar
      Moderator
      • Nov 2006
      • 5490

      #3
      Excellent tutorial Falcon, this should help with the constant barrage of mold questions.

      Comment


      • falcon NL's Avatar
        Infantryman
        • Feb 2007
        • 591

        #4
        Well i use the tools that are available at my local art store. Over the time that i have been doing this i have collected some tools that people even use in surgery, a good example of tools that experience (pro) people is :





        I don&#39;t know what you are planning to sculpt (im guessing the MC /wink.gif' class='bbc_emoticon' alt='' />" border="0" alt="wink.gif" />) but you will be a lot less then that. A good starting kit would look something like this:



        Comment


        • zeronifty's Avatar
          Pending Verification
          • Sep 2007
          • 198

          #5
          what series of Brush On would you suggest? since there are a few to choose from and im afraid that 40 might be too soft and sag

          Comment


          • falcon NL's Avatar
            Infantryman
            • Feb 2007
            • 591

            #6
            <div class='quotetop'>QUOTE(zeronifty @ Oct 8 2007, 12:05 AM) <{POST_SNAPBACK}></div><div class='quotemain'>what series of Brush On would you suggest? since there are a few to choose from and im afraid that 40 might be too soft and sag</div>

            Well I&#39;m using brush on 35, but i dont see any reason why you can&#39;t use 40. The Shore is good and if you made a jacket, there isn&#39;t anything wrong with soft and sag. It makes it easer to pull the mold out of the jacket, and form the model.

            Comment


            • abandonship's Avatar
              Infantryman
              • Jul 2007
              • 836

              #7
              so for rotocasting you just rotate it until everything gets an even coat?

              Comment


              • falcon NL's Avatar
                Infantryman
                • Feb 2007
                • 591

                #8
                Yes, but do note the processing time. You can&#39;t move you mold all the time [img]style_emoticons/<#EMO_DIR#>/rolleyes.gif[/img]

                Comment


                • chalupalover's Avatar
                  Pending Verification
                  • Oct 2007
                  • 6

                  #9
                  dose it matter if I use task 8 instead of smooth cast 300? [img]style_emoticons/<#EMO_DIR#>/mellow.gif[/img]

                  Comment


                  • falcon NL's Avatar
                    Infantryman
                    • Feb 2007
                    • 591

                    #10
                    I&#39;m nor familiar with task 8, or for that matter know the product. I do recommend Smooth Cast 300 serie, because these are good products, easy to use, and easy to sand.

                    Comment


                    • Captiandean's Avatar
                      Pending Verification
                      • Oct 2007
                      • 1

                      #11
                      Hey i was wondering How much silicon do you really need for One Mold? could i get like to 2 of the smaller size or do you need 1 Gallon?

                      Comment


                      • monstermike19's Avatar
                        Pending Verification
                        • Oct 2007
                        • 60

                        #12
                        im new to the site but ive been doing research to make my own armour and found a good place for clay which ive seen better than most sites

                        http://www.monstermakers.com/product/chava...dium-brown.html

                        5.95 USD for 2 pound bricks *and 120 USD for a 40 pound case, thought it could be useful

                        Comment


                        • chalupalover's Avatar
                          Pending Verification
                          • Oct 2007
                          • 6

                          #13
                          I have been looking in the fourms ang i cant find out where to get the mannequin head at , dose anyone know where i can get one at? [img]style_emoticons/<#EMO_DIR#>/mellow.gif[/img]

                          Comment


                          • falcon NL's Avatar
                            Infantryman
                            • Feb 2007
                            • 591

                            #14
                            @Captiandean:
                            Well one gallon is most of the time cheaper then two 1/2 gallons.

                            @Mike,
                            Thank you for your input and for looking out for people with little cash. You should repost it in the "Where do I get" threat.

                            @chalupa lover,
                            I found it myself though Mike&#39;s link. Be sure you check the size of the mannequin head. If you don&#39;t want to buy online, you just look in some hobby shops.
                            http://www.monstermakers.com/product/delux...-life-size.html

                            Comment


                            • IronPatriot's Avatar
                              Pending Verification
                              • Sep 2007
                              • 56

                              #15
                              Well I have a question. AND yes I have read the whole thing. I have started my helmet and I&#39;m about detail the clay but I don&#39;t have time to put a visor in the clay and so my question is What can I use instead of an actual visor or do I even need anything there?

                              Comment

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