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Thread: HD MK V armor? Now? YES!!!! *PIC HEAVY*

  1. #21
    Join Date
    Dec 2009
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    Oregon/ New York/ Wherever work takes me
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    717
    Now the question that remains: Who is going to be the first to build it..... I know what I'm doing on my next 5 days off!! Iron Man can wait!!

  2. #22
    Join Date
    May 2008
    Location
    Winton California
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    2,954

    Thumbs up

    Superb job, my friend!

    The models are awesome! I have already added this to my suit list!

    I forgot to mention that you missed one important part to the suit, though. There is a box thing that connects with the ammo belt.

    Would you ming modeling that too?

    -Pony
    Last edited by ACDCrockr209; 11-08-2010 at 03:18 AM. Reason: Forgot to add something, so yeah.
    Orbital Drop Shock Pony ODST Build.
    http://www.405th.com/showthread.php/...808#post514808
    ODSP: ORBITAL DROP SHOCK PONY
    "Ponies, we're raining love from above!" GT: WarPony38

  3. #23
    Join Date
    Oct 2009
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    Ohio
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    Yeah in the other thread I asked if people wanted me to model in then or later and release the files immediately. I will get around to modeling it soon
    "Run all you want Agent Texas... We are the Meta, and we will find you... Very soon" -Sigma "The Meta"

  4. #24
    Join Date
    Nov 2009
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    location location
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    325
    Just so you know, you can select all the objects in Blender and then in the bottom panel there is a box for "Links and Materials" in which you click "Set Solid" at the bottom-right corner of the box. That will get rid of the nasty "smooth" effect Blender puts on some faces, apparent in the chest piece you have here:
    Quote Originally Posted by Rhinoc View Post

  5. Quote Originally Posted by Chevysrule View Post
    Just so you know, you can select all the objects in Blender and then in the bottom panel there is a box for "Links and Materials" in which you click "Set Solid" at the bottom-right corner of the box. That will get rid of the nasty "smooth" effect Blender puts on some faces, apparent in the chest piece you have here:
    Well it wouldn't be nasty if you know the right modifier for it cough edgesplit COUGH!! glad to help

  6. #26
    Join Date
    Oct 2010
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    newport,wales
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    @i_am_forgiven what scale have you done your files to
    ANTICS FOREVER

  7. #27
    Join Date
    Sep 2010
    Location
    Largo, Florida
    Posts
    354
    WOW! Man, this is awesome!
    A recipe is only a guideline. You can add and subtract ingredients as you wish but, keep in mind the original flavor of the dish. I feel this saying is true for props as well.

    Check out my Fallout:NV 9mm pistol build!

  8. #28
    Join Date
    Dec 2009
    Location
    Oregon/ New York/ Wherever work takes me
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    717
    I just built the thigh piece at a 425mm height. Had to do some additional unfolding and rotating to get it all to print on the pages. Took me about 2:40 to completely pep... wow!! Its kinda flimsy so I added some sticks as supports. Might suggest adding some support struts in the model to give it some sturdiness. Just my $0.02. EXCELLENT MODEL RHINOC!!

  9. #29
    Join Date
    Jul 2010
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    I don't know for sure, it could be alderan, it could be narnia, or it could be reach.
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    My scale is at 181.279617, I scaled the chest to my proportions.
    I'm Forgiven, Because He Was Forsaken.

  10. #30
    Holy crap this is an amazing model. It is almost exact to what I have been building from scratch for the past few months. I won't be building this model, but I will pepp most of it as a reference for the rest of my suit.

    Thanks for doing this, it is great.

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