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  1. dannifood4less's Avatar
    Member Since
    Aug 2007
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    324
    Apr 10, 2011, 2:43 PM - Project RayGun (Call of Duty- Zombies) #1

    Hey everyone I just thought id share one of my current projects.
    I got my hands on a RayGun file and had to heavily modify it because whoever designed it, had some things wrong with it...
    heres a few pics..

    RaygunRENDER by dannifood4less, on Flickr

    RaygunRENDER.1 by dannifood4less, on Flickr

    RaygunRENDER2 by dannifood4less, on Flickr
    Im in the process of cutting it up now for Pepakura. I have separated the main gun body, and a separate file for all the little parts. Also theres some details I have omitted purposely (like the switch and knob on the side, and the 3 metal lines on the side, and grip detail.
    I might add those in the model later for scaling purposes, we shall see...

    I was wondering however how some of you harden/strengthen these type of models. Fiberglassing the outside would be horrible, and the inside is obviously not able to be fiberglassed.. I just want it hard enough to make a mold of it then do my bondo, smoothing, ditail work on that then make another mold.. feedback is appreciated.
    Last edited by dannifood4less; Apr 10, 2011 at 2:49 PM. Reason: images didn't link
  2. tsau-mia's Avatar
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    Oct 2007
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    Apr 10, 2011, 3:16 PM - #2

    Usually what people do is put a thin coat of resin on the outside to "toughen" the build. After that is dry, most people use a "slushcast" mix of bondo with enough resin to thin it out and pour it into a small hole somewhere. Rotate and "slush" the mixture around so it fits in all the nooks and crannies inside the piece.
    Detail. Paint. Finish.
  3. dannifood4less's Avatar
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    Apr 10, 2011, 3:34 PM - #3

    yeah I knew about coating the outside with resin, but the other idea is great! haha
  4. gingersnapples's Avatar
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    Jun 2009
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    580
    Apr 11, 2011, 4:26 PM - #4

    also a slightly more risky form is to fill it with self curing foam. i don't know how to exactly do it but it should be in the stickeys somewhere.
  5. New Recruit Fender3113's Avatar
    Member Since
    Apr 2011
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    14
    Apr 12, 2011, 9:01 PM - #5

    Thats quite the project. It looks awesome also.

    If you would be very kind would you plz be able to post your file.
    I would be really intrested In building one of those.

    Thanks
  6. dannifood4less's Avatar
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    Aug 2007
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    Apr 13, 2011, 2:40 PM - #6

    im actually scraping my file that is in the picture, there are too many things wrong with it, and i dont feel like re modeling more to fix it.
    im currently waiting for a friend of mine to dig up an old file he ripped from world at war. It has 2 models, the normal model and the reloading model.
    I do plan to release the .pdo once iI get that file, and get it all cut nicely. ill also be posting pics along the way in the first post as I get updates.
  7. dannifood4less's Avatar
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    Apr 18, 2011, 3:45 AM - #7

    update, I have the game ripped file. My friend was a bugger and never gave it to me, so I figured out how to rip it for myself.
    This file is horrible for pepakura, im currently working on it so its just the outer shell that you need in pepakura, im not the best 3d modeler in the world, (but not a novice either) so if anyone feels like they could do a decent job in fixing up this model to get it ready for pepakura id appreciate that alot.. just reply or shoot me an email. heres some pics of what I have done so far, and the original file ripped from world at war.
    ripped file:

    ripped2 by dannifood4less, on Flickr

    ripped1 by dannifood4less, on Flickr

    ripped by dannifood4less, on Flickr

    originial ripped by dannifood4less, on Flickr
    getting ready for pepakura:

    WIP by dannifood4less, on Flickr

    WIP2 by dannifood4less, on Flickr

    WIP3 by dannifood4less, on Flickr
    Last edited by dannifood4less; Apr 18, 2011 at 4:08 AM. Reason: added pics
  8. dannifood4less's Avatar
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    Apr 26, 2011, 2:15 PM - #8

    Not that anyone seems to be interested, but i have an update..
    locked format view with pepakura viewer..
    http://www.tamasoft.co.jp/pepakura-e...ext=pdo&id=583
  9. Templar_320's Avatar
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    Oct 2009
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    Apr 26, 2011, 2:22 PM - #9

    Am I the only one who thought of the Foo Fighters when I saw this?
    Last edited by Templar_320; Apr 26, 2011 at 3:58 PM.
  10. dannifood4less's Avatar
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    Aug 2007
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    Apr 26, 2011, 2:31 PM - #10

    the foo fighters first album did have a sort of raygun looking thing on it..
    -wiki
    http://en.wikipedia.org/wiki/Foo_Fighters_(album))
  11. BaronVonReicher's Avatar
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    May 2010
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    May 7, 2011, 5:24 PM - #11

    It sucks that there doesn't seem to be a lot of interest in this, but I think you're doing a great job! Zombies is pretty much the only reason I play COD. I think I've only gotten the ray gun twice, but I loved it both times! Keep up the great work, I'm sure people will get interested once you release the pepakura model, if you choose to do that!
  12. dannifood4less's Avatar
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    Aug 2007
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    May 14, 2011, 6:51 PM - #12

    ive released a locked format so you can see it in pepakura viewer for now. i havnt had much time to work on unfolding the model yet (about half way)
  13. New Recruit
    Member Since
    May 2011
    Messages
    1
    May 15, 2011, 6:11 PM - #13

    I would love to make this and i would also like to make other wonder weps like winters howl and wonderwaffe,just a idea O_O.
  14. New Recruit
    Member Since
    May 2011
    Messages
    1
    May 30, 2011, 4:28 AM - #14

    Man! Congratulations, this is, by far, one of the best projects i've seen here in the 405th.

    I justa have 1 problem, the .pdo file you've uploaded, it's kinda messed up. It's just 4 pages and a lot of random stuff, i dunno if my pc is the problem.

    Anyway, great stuff here, keep the good work flowin'.
  15. New Recruit Echo-J30's Avatar
    Member Since
    Mar 2011
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    23
    May 30, 2011, 6:10 AM - #15

    Looking good here; I can't wait to see it finished. Keep it up
  16. New Recruit
    Member Since
    Nov 2010
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    13
    Jun 6, 2011, 11:08 PM - #16

    i am interested
  17. Sil3nt d3cay's Avatar
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    Aug 2010
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    Jul 22, 2011, 11:37 PM - #17

    who doesnt love nazi zombies! any updates?
  18. New Recruit SoaringAlex's Avatar
    Member Since
    Jul 2011
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    48
    Aug 1, 2011, 6:42 AM - #18

    i want to make this soooo bad i love zombies, i'v gotten to round 43!
  19. New Recruit
    Member Since
    Aug 2011
    Messages
    1
    Sep 19, 2011, 10:28 AM - #19

    Do you have a good pep file so I can make one as well? The one you posted earlier seems a bit messed up.
  20. New Recruit
    Member Since
    Apr 2011
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    8
    Sep 22, 2011, 7:15 PM - #20

    hey man im really interested in making this, would you be able to chuck a pep file up
  21. New Recruit
    Member Since
    May 2012
    Messages
    1
    May 6, 2012, 9:51 PM - #21

    Ok so im trying to build this for my son, and I just realized without reading that the file had other parts that werent printed so all i have is the handle built. Does anyone know where I can find a fixed file for this?? I just spent some good time on this and would like to continue
  22. dannifood4less's Avatar
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    Jun 11, 2012, 2:41 AM - #22

    sorry for falling off the grid, ive had some real-life issues that keep me away. I do have the file, and it still needs some tweaking... :

    turns out the game designers were lazy bastards and the game model wasnt symmetrical.
  23. New Recruit UngluedRecon's Avatar
    Member Since
    Apr 2012
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    Jun 16, 2012, 2:14 PM - #23

    Quote Originally Posted by dannifood4less View Post
    sorry for falling off the grid, ive had some real-life issues that keep me away. I do have the file, and it still needs some tweaking... :

    turns out the game designers were lazy bastards and the game model wasnt symmetrical.
    could you give me a copy of the mqo file please as i would like to put this on shapeways.

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