Gurren Lagann mech project (.objs for building)
I haven't visited this place in a while, as real life has taken its toll, what with a summer job, college and getting on the Jimmy Dean sausage list and all.
Anyway, I love a good anime, and over the past semester I watched (among about 20 others) Tengen Toppa Gurren Lagann!
Don't get ahead of me here. I finally had some free time today and decided to break out gmax and see what I could do. I also had a nice, shiny papercraft model to refer to.
Here is Lagann (Rendered in pepakura):
And here is Gurren, he's not very useful at the moment. Just call him "Torso boy!" (rendered in Gmax)
I do remember a thread running around somewhere with pep files for Gurren Lagann, but the links were down and the author hadn't responded in many months.
The release date for the .obj files for these I am unsure of. Regrettably there's still lots of testing going on with these fellas, but I'm expecting to be done modeling the arms and legs and to fix up any errors in about a months time (theoretical maximum). Enjoy the pictures, and good night.
thats awesome love gurren lagann will you be modeling Yoko's sniper rifle as well good work keep it up
Thanks. I'm thinking of eventually making a papercraft Yoko based on the "Real Image Version" Statuette, which would include the sniper rifle. In addition, it would give me practice making organic shapes ;3
but the papercraft yoko will be after I finish this little project. I must say though, having to use an unregistered pepakura designer is a pain in the butt. Thank goodness for the "Microsoft XPS Document Writer!"
Anyway. A successful build of the head has been completed. The cardstock is holding up better than I thought it would (especially when colored with permanent marker). Height is 35 cm including horn thingies, and it fits my face perfectly. Please note the Helmet and face are two separate pieces, and that the pressure from the helmet keeps the face in place.
There is only one problem, and that is the lower cheek topography where there are little pocket-like things:
Easily remedied in the test build, but a definite fix needed before distribution. Also a few other little kinks that I need not trouble you fellows with.
The torso seems to have no topographical errors, but when unfolding in the unregistered version of Pepakura, the smallest I could get it was about 35 pages while retaining the 62cm height (which is measurements for a 5'10" person)
Last edited by GMer56; 08-15-2011 at 01:49 PM.
looks good so far bro keep it up. im building a pep of yokos gun would you mind if i post a pic of it here when its done?
I'm very intimidated by building the torso, so I decided to model the legs instead:
There is no difference between the two legs except the position of the hip armor thingy, so it will probably be released as 1 file. Now all I have to do is make sure the geometry isn't too complicated to build, actually build the sucker (torso, arms, legs, boots), model and test the boots and the .obj files should be ready for distribution and .pdo processing.
Hey man, awesome design. Definately looking forward to your files.
Update: apparently 63 cm is too short for the torso... crazyness.
I'm considering using latex to support the pepakura parts so its durale and I can squish it if I need to in order to bring it home from college. Any thoughts?
Hey man, with those big curved sections of the torso I'd recommend foam. Ofcourse, I use nothing but foam so I'm probably a bit biased. Keep up the good work.