Halo 4 Pepakura (Files within)

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  1. #1326
    Thanks for all the info! Much appreciated! Got one more question regarding the sliced battle rifle file. Its not the same as changeing the scale for pep files. I want the battle rifle to be 39inches long. Which would be about 990.6 mm when converted. But, problem is its not adjusting the numbers correctly as it normally would. Whats the problem?

  2. #1327
    Quote Originally Posted by BiGHARYSCOTSMiN View Post


    My modeling quest continues.

    *disclaimer* I only ripped this file off the disk. I actually didn't scratch build this thing... although I wish I could.

    I'm thinking about making a weapon pack for everyone to enjoy. I have all weapon models right now, just need to clean them up and unfold. It'll take a while, standby for more updates.
    In all honesty, this piece of work is a bit tricky to clean up. The easiest were a bunch of open edges that I sealed together, and then the magazine and a few items which aren't connected to the rifle other than by clipping through the model. The fire control/mag release switch is actually two separate models pieced together, and sunk into the rifle. I'm also working on this one, lol

  3. #1328
    Quote Originally Posted by koshima07 View Post
    In all honesty, this piece of work is a bit tricky to clean up. The easiest were a bunch of open edges that I sealed together, and then the magazine and a few items which aren't connected to the rifle other than by clipping through the model. The fire control/mag release switch is actually two separate models pieced together, and sunk into the rifle. I'm also working on this one, lol
    It's not that hard, but... (there goes the infamous "but") it will take time. LOTS of time. I use sketchup, so it'll be pretty straight forward. A lot of stitching up. All the empty spaces on that picture are triangles that sketchup can't "understand".

    I can only imagine how remodeling it in blender can go. CAD... oh my god

    I've put it aside since it was a project with little demand, and also since I'm busy with building my future up.

    Oh yeah, in case if anybody was wondering where my projects are going, they're crawling with no limbs right now. Sorry, I want to finish them but... I need to get myself going before I turn 18 :P

    Wish me luck...
    Last edited by BiGHARYSCOTSMiN; Dec 18, 2013 at 10:18 PM.

  4. #1329
    Quote Originally Posted by BiGHARYSCOTSMiN View Post
    I can only imagine how remodeling it in blender can go.
    Not as hard as you'd expect, to be honest.

  5. #1330
    Quote Originally Posted by Arcanine View Post
    Not as hard as you'd expect, to be honest.
    probably not, but I spoke for myself when it was hard. As you know, I don't like blender too much [][][][][

  6. #1331
    Quote Originally Posted by BiGHARYSCOTSMiN View Post
    It's not that hard, but... (there goes the infamous "but") it will take time. LOTS of time. I use sketchup, so it'll be pretty straight forward. A lot of stitching up. All the empty spaces on that picture are triangles that sketchup can't "understand".
    That's pretty funny. Normally I start up from ADJ and export the assault rifle as a EMF3 file, and then import it into 3DS Max with shaders and textures, and then subsequently export it as an obj to which I then import into Sketchup. The model shouldn't be missing faces, whatsoever.

  7. #1332
    Could someone do a foam unfold on a file that I'm working on?

  8. #1333
    Quote Originally Posted by monkeyfuj View Post
    Could someone do a foam unfold on a file that I'm working on?
    shoot me the file. I'll give it a try!

  9. #1334
    I would dearly love:
    Enforcer helmet
    anything Ricochet
    Defender chest

    sitting on my knees in front of my computer begging the masters of 3d modelling to grant my request.

  10. #1335
    Quote Originally Posted by 1337 View Post
    I would dearly love:
    Enforcer helmet
    anything Ricochet
    Defender chest

    sitting on my knees in front of my computer begging the masters of 3d modelling to grant my request.
    Crimmson modeled the Ricochet chest piece and I unfolded it, Here

  11. #1336
    Could anyone help me find female halo 4 master chief files? if they exist yet. I would prefer foam templates as well.

  12. #1337
    Quote Originally Posted by Charzii View Post
    Could anyone help me find female halo 4 master chief files? if they exist yet. I would prefer foam templates as well.
    They don't exist yet.

  13. #1338
    Quote Originally Posted by Arcanine View Post
    Not as hard as you'd expect, to be honest.
    Hi. You should PM me or empty your inbox.

    Also, to the thread in general: I will 3d model or set up existing models for pepakura or 3d printing, PM me with what you'd like done for a quote.

  14. #1339
    Yeah I thought so ): thanks for replying

  15. #1340
    Quote Originally Posted by Arcanine View Post
    People, yes. I've got the helm ready, if you'd like it sent.

    EDIT: This is what it should look like when built:



    DOUBLE EDIT:

    MS7, if you want to fire some of those files my way to unfold I'd be more than happy to help.

    Any chance any of the other scout pieces are around somewhere?

  16. #1341
    Click HERE for a redirection to Arcanine's armor asset release post. Search carefully and you should come across the files you need. They might be unfolded, they might be still folded, or might need cleanup work in a 3d program.

  17. #1342

    Re: Halo 4 Pepakura (Files within)

    Is there a possibility that a foam version can be made of the soldier chest and the xg-89 legs? I'm currently working on the legs to be compatible but I don't think I can do the chest any justice.

  18. #1343

    Re: Halo 4 Pepakura (Files within)

    Unfolded a couple pieces a buddy was looking for.

    H4 Outer Plated Forearm R
    http://www.4shared.com/file/l_KDAOm9..._Plated_R.html

    H4 Engineer Shoulder R
    http://www.4shared.com/file/BWhC-Vl2...houlder_R.html

  19. #1344

    Re: Halo 4 Pepakura (Files within)

    Quote Originally Posted by BiGHARYSCOTSMiN View Post
    They might be unfolded, they might be still folded, or might need cleanup work in a 3d program.
    Yeah, I opened up the Air Assault helm, needless to say, it's going to be a total pain.

    If someone hasn't already cleaned it up or unfolded it though, I'd be glad to.

  20. #1345

    Re: Halo 4 Pepakura (Files within)

    Hey Arcanine! I'm new to the 405th and am wondering if you know where I can get the files for the Halo 4 Infiltrator Shoulder pads.

  21. #1346

    Re: Halo 4 Pepakura (Files within)

    Quote Originally Posted by TrembleClef View Post
    Hey Arcanine! I'm new to the 405th and am wondering if you know where I can get the files for the Halo 4 Infiltrator Shoulder pads.
    My assets thread should have you covered. But bear in mind, a lot of the files in question exist in raw format - they haven't been unfolded yet. But, they should give you a head start on your build.

    Good luck, Spartan, and welcome to the forums.

  22. #1347

    Re: Halo 4 Pepakura (Files within)

    Hello Again Arcaniane! I was wondering if you have a asset list for Halo 4 Pepakura weapons...

  23. #1348

    Re: Halo 4 Pepakura (Files within)

    Quote Originally Posted by TrembleClef View Post
    Hello Again Arcaniane! I was wondering if you have a asset list for Halo 4 Pepakura weapons...
    She has both the armor and weapon assets in her release thread. The weapon pack is on page 4.

  24. #1349

    Re: Halo 4 Pepakura (Files within)

    Thanks. Appreciate the help.

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