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Thread: Mark V (B) Helmet Build

  1. #1

    Mark V (B) Helmet Build

    Hello 405th
    I am here to share with you my Halo Reach Mark V (B) helmet build.
    I'm sorry to inform that i lost the SD card that was holding a few of the pictures from the start of the build. So I will show you the product of the Pep stage and then pick up a little less then half way through the build.

    Here we go!


    Here is the leap in progress




  2. #2
    This next batch is where I built up sharp angles on the Dome of the helmet and started to really work the details up top. I also began to take some time to work ans sharpen up the ear/ cheek area of the helmet.






    After coming this far with the build i found this.


    This is the concept image of the Mk V (B). I truly love the way the rear or the helmet looks compared to the in game version, so this is exactly where i want my build to go. and with that said i now have to go back and rework some of the details on the dome of the helmet.

    Thank you for Viewing

  3. #3
    Join Date
    Apr 2009
    Location
    Western Australia
    Posts
    108
    It's coming along great, you've kept most of the detail from the pep which is pretty awesome. Are you still going with the UA attachment?

  4. #4
    Join Date
    Dec 2011
    Location
    San Jose, California
    Posts
    965
    WOW Gorgeous work on that helmet. It looks like we're working on the same pep set, I love how yours is coming along.

    Any tips on making those detail lines as clean as you did them? I flipped through your old stuff and saw you said you use an engraving bit on the dremel.
    Last edited by Katsu; 04-01-2012 at 03:40 AM.
    Active: <MA5C> <Pep/3d Work>
    Inactive: |ODST| |MK V[B]| |Needler| |M6X Pistol|
    >> Halo Pepakura files at MissingSpartan7's Pepakura Database <<

  5. #5
    Join Date
    Jul 2010
    Location
    Clinton Twp. MI.
    Posts
    2,827
    Helmet is looking great.
    Noble 6 W.I.P. build ---> http://www.405th.com/showthread.php/...-Spartan-build
    Spartans aren't born, they're built, thru blood, sweat, and tears. And maybe a little Fiberglass.

  6. #6
    Quote Originally Posted by p bro View Post
    It's coming along great, you've kept most of the detail from the pep which is pretty awesome. Are you still going with the UA attachment?

    yes i am, I left the Hull out of the pictures because in the hardening process it warped so slightly and i feel that i would rather redo and get it right. The detail was a tricky thing to keep. the original unfold by Satchmo had a few problem areas that had to be tweaked. i apologize for not being able to share those photos with you all.


    Quote Originally Posted by Katsu View Post
    WOW Gorgeous work on that helmet. It looks like we're working on the same pep set, I love how yours is coming along.

    Any tips on making those detail lines as clean as you did them? I flipped through your old stuff and saw you said you use an engraving bit on the dremel.
    the lines that you are looking at are cut with an exacto knife. Those cuts are meant as a guild for my dremel. But i would highly disagree with an engraving bit. I tried to use the engraving bit but i quickly found out it was hard to control the dremel. As for the poor Pilot helmet (which met its end in a horrible chew toy accident) i used the dremel cutting wheel, which was far easier to handle. but i have been giving it some thought and i found this
    http://www.dremel.com/en-us/Attachme...spx?pid=335-01
    i think this might help make engraving those lines an easy task.


    Quote Originally Posted by thorn696 View Post
    Helmet is looking great.
    Thorn thank you
    I found great joy in watching and learning from your build, i hope i can return the favor.

  7. #7
    Join Date
    Dec 2011
    Location
    San Jose, California
    Posts
    965
    Ohhh, I was going off this post you wrote earlier:

    i did infact find out what bit to use turns out there is a engraving set from dremel.
    Stranger2u i did use a cutting disk at first but i almost ended up chopping through the helmet, wouldnt recommend this method, but it is a learning process and i do appreciate the help.
    I'm closing in on cutting time with my mkvb and it's by far my least favorite part of a build.
    Active: <MA5C> <Pep/3d Work>
    Inactive: |ODST| |MK V[B]| |Needler| |M6X Pistol|
    >> Halo Pepakura files at MissingSpartan7's Pepakura Database <<

  8. #8
    Quote Originally Posted by Katsu View Post
    Ohhh, I was going off this post you wrote earlier:
    I'm closing in on cutting time with my mkvb and it's by far my least favorite part of a build.

    Ah yes i had started off with the cutting disk changed to engraver and went back to the cutting disk. As i have been thinking of how to go about cutting in those lines, i think i have found a solution. And here it is.



    what it is, is a guider for the dremel tool to use with an engraving bit. I'm going to give this a shot sometime next week and ill share the progress sometime next weekend.

    Now all i was able to put together this weekend was a little work on the ear region of the helmet.



    And thats it for now. Be sure to check back in next week for more updates.

  9. #9
    Double Post!
    Anyways i have been looking trough tons and tons of references. I know i said i would be sticking to the concept picture but i lied. Well not completely. I have had some ideas of what i want the helmet to look like and what i want to keep from the concept. So what i believe will happen is i will have a mash up between the concept, the in game model, and the Legacy Effects helmet.

    Here is what im looking at



    circled in red are the areas i plan to keep I think that holding on to the rear of the concept will give my helmet something different from what i assume is the normal looking Mk V (B) helmet. Other areas are just details i feel will make the helmet look better.

    Here is a stunning work of accomplishment



    Again, what i circled are areas i want on my build. The area i want to talk about is what is circled at the top of the helmet. It is hard to see but if you look closely you can see that there is a angle at the dome of the helmet. Although it would be easier to keep the rounded dome i have already made, i think that it would take away the detail at the top, and just look plain boring. Apart from that the rest is just the detail will be cut out with a dremel.

    Thank you all for the complements and words of encouragement, they truly do feed the fire of this build.

  10. #10
    this is looking really good so far, and i like how you are following the concept art of the helmet, i am doing the same currently for the grenadier helm because i like how much better it looks. keep up the good work
    Life's a b*tch, so if it seems easy you're doing it wrong.
    Check out my veteran ranger build VETERAN RANGER WIP
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