Marty Falco
Member
Hi I'm embarking on a second pepakura piece (the HD Mark VI Chest (FS Vers)) and just have a couple questions I'm hoping someone can answer. See, my very first Pep piece was a recon helmet by BELAKOR, that when I scaled it, turned out way too small. The scaling method I'm using is by HaloGoddess. Here is her tut on overall scaling:
http://www.405th.com/showthread.php...quot-and-More-Tutorial?highlight=sticky+scale
I re-did the helmet with a larger scale and it turned out perfect. (Can't really remember how I decided to scale it the second time, but it worked obviously).
So I guess my first question is this: 1) Does the paper size that the file by default comes in affect anything such as scale? For example, this BELAKOR recon helmet says in the file name "A4" and by default the paper size that's set is for A4.
The second piece I'm starting on (the chest) by default is set to paper size "Letter" when you open the program. I just don't want to make another scaling mistake and I'm planning on using HaloGoddess's method for this chest piece.
2) The default scale that a file is when you download and open it, is it a good/bad if your new calculated scale is larger/smaller than the default scale? I heard somewhere that the Halo armor pieces by default were scaled to the Master Chief's size, so therefore it sounds bad if any of your pieces came to be larger than the default scale (unless you're bigger than the MC).
3) This is probably very basic, but in Pep designer if you have one single piece that's too large for the page, how can you split it up? By default there are no visible split lines where you can use the "divide/connect" tool to split up the piece. More easily said, there is one solid piece that I need to break up. You can't get a green line anywhere on the piece to divide it.
4) This last question I guess depends on my first: If I'm using standard 8 1/2 by 11 cardstock, what paper size should I select for use in pepakura designer?
Thanks much if you've actually read this whole thing and thanks even more if you're willing to help.
http://www.405th.com/showthread.php...quot-and-More-Tutorial?highlight=sticky+scale
I re-did the helmet with a larger scale and it turned out perfect. (Can't really remember how I decided to scale it the second time, but it worked obviously).
So I guess my first question is this: 1) Does the paper size that the file by default comes in affect anything such as scale? For example, this BELAKOR recon helmet says in the file name "A4" and by default the paper size that's set is for A4.
The second piece I'm starting on (the chest) by default is set to paper size "Letter" when you open the program. I just don't want to make another scaling mistake and I'm planning on using HaloGoddess's method for this chest piece.
2) The default scale that a file is when you download and open it, is it a good/bad if your new calculated scale is larger/smaller than the default scale? I heard somewhere that the Halo armor pieces by default were scaled to the Master Chief's size, so therefore it sounds bad if any of your pieces came to be larger than the default scale (unless you're bigger than the MC).
3) This is probably very basic, but in Pep designer if you have one single piece that's too large for the page, how can you split it up? By default there are no visible split lines where you can use the "divide/connect" tool to split up the piece. More easily said, there is one solid piece that I need to break up. You can't get a green line anywhere on the piece to divide it.
4) This last question I guess depends on my first: If I'm using standard 8 1/2 by 11 cardstock, what paper size should I select for use in pepakura designer?
Thanks much if you've actually read this whole thing and thanks even more if you're willing to help.