405th Mentor/Apprentice Program 3.0
Before You Continue
If you are a new member and have not yet done so, please read the All-In-One New Member Instruction Guide before applying as an apprentice to this program. There is a lot of helpful information in this article that may answer all the questions you currently have.
After you read the above mentioned guide, if you only have a few questions, please visit the Help! series threads in the NOOB Forum. The threads found there are for singular issues that can be resolved with a simple answer.
This is the third version of this movement. The original was created by Nintendude, but he has since left the site. The second was a continuation by Ventrue, who has recently gotten a new job which takes up most of his time and leaves him unable to monitor the program. With Ventrue’s permission, I have volunteered to take over the thread.
The Mentor Program was created in order to offer the members of the forum who are new to the hobby a source of knowledge and assistance when they need more than just a few questions answered. The program was formed to pair an inexperienced or aspiring armorer with specific needs with a more experience member who excels in the areas the new member needs. The key to this pairing is communication. The mentor and the apprentice should maintain a constant line of communication through private messages on the forum, email, Skype or whatever form of communication with which the pair is comfortable. If the line of communication breaks down, then someone is missing out.
If you feel you have something to contribute and have the time, energy, and patience needed to guide someone in a specific area of armor building, either post it here or send me a private message. In your post or message, please indicate which area(s) you are comfortable with mentoring (pep work, resin, bondo, paint, foam, etc.) and you may be added as a mentor. If added, try your best to maintain communication with your apprentice. Setting up scheduled conference times or keeping a regular flow of emails/messages are great ways to stay in touch. Provide honest feedback to your apprentices. If something looks bad, be nice, but tell them AND give them advice on how to improve. If your apprentice stops communicating for an extended period, let me know and I'll take action.
If you need guidance in a particular area (like the areas mentioned in the mentors section), either post your request here or sent me a private message. In your post or message, include which areas in which you require guidance and you will be added as an apprentice. When paired, pick your mentor’s brain. Ask questions, seek advice, send pictures of your work for critique and be prepared for HONEST criticism. You may want to develop some thick skin if you are easily insulted by honest assessments of your work. Mentors will be assigned according to areas of assistance needed and on a first-come-first-serve basis. If your mentor stops communicating for an extended period, let me know and I'll take action.
Areas of expertise (Subject to Change & Expansion)
2D Modeling = Using 2D programs such as AutoCAD to create templates or to aid in the design of 3D models.
3D Modeling = Ability to create 3D computer models which can be converted to Pepakura files or some other form of production (CNC, 3D Printer, etc.)
Pepakura = Overall understanding of the program including Unfolding and Scaling
Pep work = Putting pepakura models together
Resin = Applying resin to pepakura models
Fiberglass/Rondo = Hardening/strengthening pepakura models
Bondo = Smoothing pepakura models (includes sanding)
Painting = Applying armor-worthy paint job to either pepakura armor or foam armor
Strapping = Attaching straps in key locations to either pepakura armor or foam armor
Overall Pep-Armor Skill = Includes pep work, resin, fiberglass/rondo, bondo, painting, and strapping
Overall Foam-Armor Skill = Includes foam cutting, forming, gluing & shaping, painting, and strapping
Soft Armor = Undersuits and padding (may include sewing and other tailoring skills)
Scratch-Building = Creating armor or weapon components with no model or pattern
Sculpting = Using clay or other soft material to create the object which later is molded and cast.
Molding/Casting = Creating molds/cast copies of finished works
Vacuforming = Using a heat table and vacuum table to replicate armor or components with plastic
Metal Work/Welding = Using welding techniques to join metal pieces
Wood Work = Creating various components out of wood
Electronics = Installing lights, fans, or circuits into pepakura or foam armor or weapons (includes soldering and circuit design)
Weapons = Using various mediums to create realistic weapons including Pepakura, Scratchbuild, and Nerf Gun Modifications
Mentors as Apprentices??
If you are listed as a mentor, do not feel as though you cannot participate as an apprentice in another area of expertise. For example, if you are skilled in the pepakura armor method, but want to learn more about foam armor building, apply as an apprentice seeking guidance in foam building. Of course preference will be given to those who are solely apprentice status.
I keep a fairly clean inbox here on the forums, so whether you are a mentor or a mentee, feel free to contact me if your partner is not living up to his or her end of the pairing and other arrangements can be made.
Mentor <-> Apprentice (Mentor Skill Area[s])
AI Blue Fox <-> Poiuh (Pep work)
Akademee <-> Tretron (Pep work, Resin, Fiberglass, Overall Foam-Armor skill, Weapons [Nerf Mods], Electronics)
Assassin3698 <-> Hashey (Pepakura, Overall Pep-Armor Skill)
Brandon McClain <-> Jahbless (Overall Pep-Armor Skill, Molding/Casting)
Caboose vs Grif <-> Camaro91, Phoenix-164 (Overall Foam-Armor Skill)
DETHANIEL <-> D4saken* (Overall Foam-Armor skill)
DH27 <-> PigBenis (Scratch-Building, Weapons)
Dh748 <-> Shadow_820 (Overall Pep-Armor skill, Overall Foam-Armor Skill, Pepakura [Scaling & Unfolding])
Harican89 <-> Spartan 1004* (3D Modeling [Sketchup & 3DS Max], Overall Pep-Armor Skill) **Only able to work with German-speaking members**
Higdog827 <-> Kingsredarmy (Overall Pep-Armor skill, Overall Foam-Armor Skill, Molding, Vacuforming, Scratch-building)
Hyperballistik <-> Wolfie Legend (Overall Pep-Armor skill with some foam work)
Justinian 117 <-> Snail3Productions* (Overall Pep-Armor skill excelling in Bondo, Fiberglass, Painting and Electronics)
Katsu <-> Caboose vs Grif (Pepakura, Overall Pep-Armor skill, Molding/Casting, Vacuforming)
Macattack64 <-> HairyBarry, Lethal Beauty (Pepakura, Overall Pep-Armor skill, Electronics)
Misfitjh <-> Wadewallace (Overall Pep-Armor Skill, Overall Foam-Armor Skill)
Mitch35542 <-> SpartanNj83 (Pep work, Resin, Fiberglassing, Bondo)
Mkshane81 <-> Kuroshoku (Pep work, Resin, Pepakura [Unfolding])
Moonwildflower <-> Taqtiz 27 (Overall Pep-armor Skill)
Neoproks <-> Assassin3698 (Overall Pep-Armor skill, Overall Foam-Armor skill)
Noble9360 <-> ViperB77 (Overall Pep-Armor Skill, Scratch-Building, Woodworking, Electronics, Weapons)
Omega Ravager <-> Waterdrag0n86 (Overall Pep-Armor Skill, Overall Foam-Armor Skill)
Playdohlord <-> GhostAlpha* (Pep work, Weapons)
Polythemus <-> Chriscamo (Pepakura, Overal Pep-Armor Skill, Electronics)
Redshirt <-> MuffinMICHI (Pep work, Resin, Fiberglass, Metal Work/Soldering, Wood Work, Paint, Weapons)
Road Kill <-> Master Chives (Overall Pep-Armor skill)
Soul Products <-> LNB AKA Killer 7* (Overall Pep-Armor skill, Overall Foam-Armor skill)
Spacemeat <-> Charlie117 (Overall Foam-Armor skill, Pep work)
SpartanT117 <-> Caedous (Overall Pep-Armor skill)
TheBradinator <-> Deaths Wings155 (Overall Foam-Armor skill)
Troubleis1983 <-> SpartanT117 (Overall Pep-Armor skill, Molding/Casting, Sculpting)
Vidofnir234 <-> Dathus (Pepakura, Foam work, Fiberglassing, Strapping, Painting)
ViperB77 <-> BAD ROOKIE 117 (Pepakura [Scaling], Pep-Work)
Mentor Waiting List (Mentor Skill Area[s])
ChaosDynasty (2D Modeling [AutoCAD])
KageKarashi (3D/2D Modeling [AutoCAD])
Teslacron (Scratch Building, Soft Armor [Sewing], Painting, Strapping, Electronics)
Apprentice Waiting List (Desired area[s])
Anubis4451 (Overall Foam-Armor)
ATA (Molding/Casting, Soft Armor)
BHF Dark Phoenx (3D Modeling, Pep Work, Casting/Molding)
Bruwin27 (3D Modeling, Pepakura)
Cayoke (Bondo, Painting, Soft Armor)
Croc co (3D Modeling [3DS Max, Blender])
Deceitful1 (Soft Armor [Sewing/Tailoring])
DeRanKeR (3D Modeling, Pepakura, Weapons)
Emmseneki (Pepakura [Scaling], Overall Pep-Armor, Electronics)
Koonpoon (3D Modeling)
Nerdtron99 (Molding/Casting, 3d Modeling, Pepakura [Unfolding, Scaling])
Relaxis (3D Modeling [Blender])
Ruse01 (Overall Pep-Armor)
Spartanbula (3D Modeling)
Trip_Wire_Zero_One (Overall Foam-Armor)