Page 1 of 6 123 ... LastLast
Results 1 to 10 of 56

Thread: [Central] Moldmaking for newbies

  1. Welcome to the central mold making threat. This threat is to help the beginner moldmaker on his way and to explaine the step that are needed to make a final product.

    <u>Help I don&#39;t see the answer to my question!!!</u>
    Take it easy, relax breath in and breath out.... good. For every project there are different questions, so its a possibility that your answer inst here. Just ask ( in good grammar) what you need to know. I could be that it takes a while before you get a answer so have some patience.
    <u>

    Whats the difference between a model, mold and jacket</u>
    Well that rather easy.

    Model: is the object what you want to make a mold from. In this case its the masterchief&#39;s head in clay.
    Mold: This is the flexible rubber layer that you are brush on to the model.
    Jacket: This is a hard supporting jacket for the flexible rubber mold. It keeps the mold in the right place, this layer will be bush on the mold.


    <u>The beginnings of mold making </u>

    These steps are a summary of what you need to do. You still need to do some research yourself before even attempt to start.

    Step 1:
    Buy some oil-base clay.
    There are a lot of different sorts of oil based clay.The most used clay is Chavant NPS (Non-Sulphurated Plasteline) clay.This comes in a couple of kinds .
    - Chavant NPS soft (hardness 4)
    - Chavant NPS medium (hardness 7)
    - Chavant NPS Hard (hardness 10)

    There is a alternative that is widely used. These are the Roma Plastina and the Van Aken Plastalina. For a Masterchief helmet you will needing a lot of clay, The big question is how much...well Adam?
    <div class='quotetop'>QUOTE(Adam)</div><div class='quotemain'>A helmet will take about 25 - 30 lbs of clay to sculp.</div>

    Step 2:
    Place the clay on you manique
    Make sure that the thickness of the clay is about 1,5 / 2 inch all around .On the top of the manique it needs to be around 3 /4 inches. This is necessary for padding later on and for movement of the head. After this is done you may want to insert visor, this way you can build around your visor and have the some reference points. Now you are ready to build up you model to the shape you desire (masterchief helmet)

    Step 3
    Done with sculpting
    If you are done sculpting, you are done sculpting. This sound weird but read on. If you found the time,money and inspiration for a project like this you need to be a 100% satisfied with your result. Take the time with your sculpt and work on it until you are satisfied. After you start beginning on the mold there is no place fore little adjustments.

    Step 4
    make preparations
    Before starting on the mold, you need to have a parting seam. You can create a parting seam by making a wall of sheets of thin/metal or the use of oil base clay. The best way to hide a parting seam is to make use of the lines that there are in a object. This way it need less work after the de-molding. I recommend that you will apply some mold release before starting.

    Step 5, part one
    Making the mold
    Now you are ready to make the mold. For the best result you cannot cut down on this part. You will be needing liquid 2 part rubber that can be thicken and brush on to the model. The 2 most commonly rubbers are,
    - Polytek 74-30 with Polyfiber to thickenen it.
    - BRUSH-ON serie from smooth on.
    The first coat will be barely thickened, so that it can flows in to all the details, then the next coat a little thicker, and so on until you have built up the rubber to about 3/4 - 1 inch. You are only doing this at one side of the parting seam.<u>Alway read the instruction&#39;s on the can, and use a respirator. Don&#39;t try to speed up the process by messing with the relations.
    </u>
    Step 5, part two
    Making the jacket
    The jacket is the part that keeps the mold on this place. You need to brush it on the mold and until its about 2/4 inch thick.There isn&#39;t one material that commonly used. It really up to the maker on what he want to use for the jacket. There are a couple that i recommend.
    - Shell Shock (Smooth on)
    - Plasti-past (Smooth on

    Step 5, part three

    Preparations for the second half
    Remove the wall, apply some mold release on the parting seam so that the two parts don&#39;t stick together. Do steps one and two on the other side.

    Step 5, part four

    afterwards treatment

    This mold is now complete. You should drill some holes through the parting wall that you created, so that you&#39;ll be able to bolt the two halves together. Pry the two halves of the jacket apart, peel the rubber off your model and place them into their corresponding jackets, put the two halves together, bolt them, and your ready to make your first casting.

    Step 6

    polyurethane

    Polyurethane is the most used material for the actual helmet. There are people that use custom mixes (like Sean) but that to difficult if you are a beginner. The most commonly used polyurethane is Smooth-Cast 300 (Smooth On). Its a necessary that the polyurethane is a rotocast material.
    mixing accordingly

    step 7



    Using a rotocasting resin (Smooth-On) you will mix a moderate amount of resin .Not enough to fill the helmet mold, just enough to coat the sides to about 1/4 inch. Pour the resin into the mold, and rotate the moldso that the resin coats all the sides as it cures. This will make a hollow casting. It&#39;s a little tricky to get it right the first time, it may take some practice, and a few batches of resin to get a uniform coating on the inside of the mold.

    <u>Videos</u>

    Please take the time to read the above.These video&#39;s are nothing more then a visual explanation

    <u>Important!! </u>
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/CRwnMIbHQqA"></param><embed src="http://www.youtube.com/v/CRwnMIbHQqA" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    Good explanation about mold materials

    Brush on Poly 74-30 with Polyfiber
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/j4LnZ9X6nDo&mode=related&search="></param><embed src="http://www.youtube.com/v/j4LnZ9X6nDo&mode=related&search=" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    This is a one part mold with a two part jacket. This isn&#39;t going to work on a Masterchief helmet because of the shape of the helmet.

    Plastipast demo
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/fpn4wIaoAQE&mode=related&search="></param><embed src="http://www.youtube.com/v/fpn4wIaoAQE&mode=related&search=" type="application/x-shockwave-flash" width="425" height="350"></embed></object>

    Smooth on instruction video
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/ysJQmS7UHXk"></param><embed src="http://www.youtube.com/v/ysJQmS7UHXk" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/ZCIO_2J1gF0&feature=related"></param><embed src="http://www.youtube.com/v/ZCIO_2J1gF0&feature=related" type="application/x-shockwave-flash" width="425" height="350"></embed></object>


    Adam Video ODST helmet
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/wiyzNmw83AU"></param><embed src="http://www.youtube.com/v/wiyzNmw83AU" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
    <div class='quotetop'>QUOTE(Adam @ Oct 9 2007, 06:45 PM) <{POST_SNAPBACK}></div><div class='quotemain'>Note - This isn&#39;t the BEST way to make a helmet mold. Normally you would get metal thin plates, and do a two part mold... but hey, this is how I did this one.</div>

    I want to say thank to :
    - Sean for helping me with the info about rotocast, shell casting and the materials that he use.
    - Adam for this site.
    - The video tutorials threat

  2. #2
    very nice... will put on main site!

  3. #3
    Excellent tutorial Falcon, this should help with the constant barrage of mold questions.

  4. Well i use the tools that are available at my local art store. Over the time that i have been doing this i have collected some tools that people even use in surgery, a good example of tools that experience (pro) people is :





    I don&#39;t know what you are planning to sculpt (im guessing the MC /wink.gif' class='bbc_emoticon' alt='' />" border="0" alt="wink.gif" />) but you will be a lot less then that. A good starting kit would look something like this:




  5. #5
    what series of Brush On would you suggest? since there are a few to choose from and im afraid that 40 might be too soft and sag

  6. <div class='quotetop'>QUOTE(zeronifty @ Oct 8 2007, 12:05 AM) <{POST_SNAPBACK}></div><div class='quotemain'>what series of Brush On would you suggest? since there are a few to choose from and im afraid that 40 might be too soft and sag</div>

    Well I&#39;m using brush on 35, but i dont see any reason why you can&#39;t use 40. The Shore is good and if you made a jacket, there isn&#39;t anything wrong with soft and sag. It makes it easer to pull the mold out of the jacket, and form the model.

  7. #7
    so for rotocasting you just rotate it until everything gets an even coat?

  8. Yes, but do note the processing time. You can&#39;t move you mold all the time [img]style_emoticons/<#EMO_DIR#>/rolleyes.gif[/img]

  9. #9
    dose it matter if I use task 8 instead of smooth cast 300? [img]style_emoticons/<#EMO_DIR#>/mellow.gif[/img]

  10. I&#39;m nor familiar with task 8, or for that matter know the product. I do recommend Smooth Cast 300 serie, because these are good products, easy to use, and easy to sand.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •