Titanfall vs. Halo

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PHIL 907

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Titanfall or Halo?

I know this is a Halo website but some people might have found Titanfall better than Halo. I personally like the gameplay and graphics of Titanfall but I like the storyline of Halo...Tell me what your pros and cons are for each game and discuss below :D



Titanfall

Pros:

Smooth Graphics
New "Parkour" feature (Only game I know besides Mirror's edge or Assassin's Creed to have parkour. Of course those are all parkour games...)
Almost no lag (I've only had one game where it slowed down for about 2 seconds.)
Fast paced gameplay
Lot's of loadout features
Big maps
No map voting means you play all maps evenly
Lots of challenges
You have a hack knife (How cool is that?!)

Cons:

No customizable armor
Lack of story
Requires an xbox 360 hard drive to play. (Had to use brother's old xbox and move TV.)
Lack of game modes


Halo (Using 4 because most recent.)

Pros:

Amazing story
Tons of gamemodes
Armor and Loadout customization
Forge mode adds creative touch
Good Graphics
New Prometheans added

Cons

They. Killed. Cortana.
Not as fast paced
Map voting makes maps get played over and over
Flood ruined Infection (My favorite gamemode in Reach)
Laggy hosts and lots of time host switching

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As you may be able to tell I ran out of cons because both games are awesome :D Say what you think in the comments and tell me your pros and cons.


-PHIL
 
I love Halo but I do miss the real infection but to say Titan Fall is better I disagree it's just Call of Duty with parkour and mech's also there are rumors going around Cortana die for a reason and she might come back as a living person
 
I like them both. I love Halo for its story then its multiplayer. Multiplayer in Halo is always fun no lie there. I just wish they could have done a co op story then doing Spartan Ops that is on the same level as the Main Campaign. I mean I can imagine our own custom Spartans in a cinematic scene which would be like Reach but more awesome with a team. Titanfall Is more of a multiplayer game in my opinion. The requirement to have xbox live gold in order to just play the campaign is just stupid. Originally only wanted to play campaign. But then I tasted the multiplayer and it is pretty fun, it gives me a new edge on winning with certain teams. What is new about Titanfall is the Parkour FPS. This was done with Mirror's Edge of course but Titanfall gets it down much much better. And to top it off. I like one small thing about Titanfall. The Boba Fett like helmets :D

Overall Both games are great, but I would perfer HALO over Titanfall actually. Because their is so much more to Halo then just shooting people just to pretend that your a pro at it in Titanfall.
 
Good points...Flusher, I never said it was better I asked what the community liked about each game :D
 
Haha, you're joking right? There's a storyline in Titanfall? :D

In the campaign there is an attempt at a story, but in all honesty, I never listen to what the characters are babbling about haha. The story pretty much gets lost in the game-play.
 
If you're looking for a good parkour game, try the Assassin's Creed series. Titanfall and Halo are in my opinion both are amazing games. I find the designs of the models in Titanfall are a little off, I would've gone with a sleeker and futuristic look. If I were to design my own Titan, I would look at Pacific Rim's Jaegers, specifically the American and Chinese ones.
 
Halo > Titanfall.

I like Titanfall but my biggest gripe is no split screen co-op.

Lack of campaign and paying full price for a game that has a third of content as other premium titles doesn't help either.

But everything else is great.

Sent from my 831C using Tapatalk
 
Just wait for titan fall 2 I'm sure they will add custom Armour and all that other stuff to it eventually
 
Halo > Titanfall.

I like Titanfall but my biggest gripe is no split screen co-op.

Lack of campaign and paying full price for a game that has a third of content as other premium titles doesn't help either.

But everything else is great.

Sent from my 831C using Tapatalk

I got the game for $35 since I got a giftcard from my friend ;)


Just wait for titan fall 2 I'm sure they will add custom Armour and all that other stuff to it eventually

I think they will make new skins for Pilots/Titans in the DLC...Don't know though

Also, if you thin kabout it's basically COD mixed with Halo on steroids...
 
I cant even really compare Halo and Titanfall, they are both such different styles of games that play very differently. Halo is more competitive in nature, and its easy to spot the difference between a split screening noob and someone with a 2.0 k/d from a mile away, while Titanfall on the other hand is much more casually based, and has a much lower skill curve, similar to CoD games.

Besides that, Titanfall felt a bit unfinished. The campain was subpar at best, offering nothing but multiplayer games with cutscenes up on the corner of the screen that nobody watches, and I really would have likes to see a custom-games of some sort to go on each map and practice parkour routes, and a theater mode to capture the crazy moments or just to record gameplay.

Don't get me wrong, Titanfall is still a lot of fun to play with friends, but Halo is my go-to game.
 
Well... saying that Titanfall has a lack of story is a vast understatement. It does have a story, but I have to agree that it is poorly depicted in the campaign itself. I have not played the campaign, but I've heard from many people that the story is hard to get just based off of the campaign. The story of Titanfall can get very complex, but when it comes to the basics... it's similar to the story of Team Fortress 2, but instead of RED vs BLU it is IMC vs Militia.

Main story:
The game takes place in an area called the Frontier, in which the Militia live, and the IMC is what Hammond Engineering has become. Hammond Engineering are the ones who built the Titans and Spectres, and they needed more resources for their projects, etc... They end up finding out that the Frontier has those resources, so they are basically taking the land from the Militia in order to gain resources to expand their commerce, and build it up.

Conflict: One of the things that many people are creating controversy over is who the protagonist is, being either the IMC or the Militia. It may seem obvious now, but that will change as I explain further.

Contains Spoilers: Highlight faded text/void to view story clarification.
Refueling Raid: Refueling Raid is the name given to the first mission in the game. In this the Militia are going into an IMC fuel repository and are trying to take fuel from the IMC due to the fact that the Militia are, at the time, herding for fuel. In this mission, you receive a distress call from James MacAllan: executive officer of the IMS Odyssey, whom led an open rebellion against IMC authority 15 years ago, which makes him hated by the IMC. Now, due to the fact he sent out a distress signal, both the IMC and Militia had picked up on his signal, and it was traced back to a place called the Colony.

MacAllan Search: After this, both the IMC and Militia will go to the Colony in search of MacAllan, but neither the Militia nor the IMC want either side to gain hold of him, because the Militia think that he can help them stop the IMC, and the IMC simply want him because he went against their authority. Meanwhile, the citizens of the Colony want nothing to do with this fight... for it has nothing to do with them. After much fighting, the Militia do end up getting their hands on MacAllan, and he joins up with them. Now, the Militia go to the IMS Odyssey, to get resources to fight the IMC, meanwhile the IMC are following them to get their hands on MacAllan. Regardless, both sides get supplies from this event.

Barker Search: Now the Militia are in search of a guy named Robert "Barker" Taube. He is needed to take the supplies that the Militia have and use them against the IMC. Barker is in Angel City at the time, and that is where the Militia go to find him. And such as earlier, the IMC are trying to stop the Militia, and a battle breaks out in Angel City. Now the IMC begin to think the Militia are a terrorist group, because the Militia are going to different IMC areas and destroying whatever these areas contain. Meanwhile, the Militia think that the IMC are heartless corporation that are trying to take their homes. Also, while at this battle in Angel City, the Militia damaged an IMC ship called the Sentinel. Due to damages done to this ship, the IMC have to repair it at the IMC Dock. While being repaired, the Militia decide to attack the ship to make sure it gets destroyed, and they succeed. So the Sentinel is gone, meaning that one of the IMC's base ships are no longer available.

Militia Plan: At this point the Militia have many supplies, MacAllen, Barker, and have destroyed one of the IMC base ships. The Militia decides to continue with their plan, and this is the point of to when their plan becomes clear. The objective of the Militia was to reverse engineer the repulsor, which keeps the dragons on the map Boneyard away from the settlements on the map. So the Militia want to use this repulsor technology against the IMC at another one of their bases. The IMC still follow them, trying to stop them, but yet again the Militia succeeds and gains the technology.

Three Towers: At this point, the IMC are trying to defend their repulsor technology, and the Militia figure that if they disable the repulsor, then they wouldn't even need to fight the IMC because the dragons would fight the IMC for them, remember the repulsor kept the dragons away from the IMC facilities, so without the technology enabled, dragons would be all over the IMC. In the end, the Militia do manage to disable this technology and win the battle at Three Towers. Also, reason for the capturing of Three Towers, is because it is a gateway to Demeter.

Demeter: Demeter is a big refueling base for the IMC, and is needed to get their ships to where the Militia are held up at, being the edge of the frontier. So the Militia's plan is to overload the reactor at Demeter, and that will take out the station, meaning the IMC will be stuck to their area of space, and cannot send more forces to the Militia. The Militia go to Demeter, and MacAllen goes into the reactor and encounters a man named Sergeant Blisk. While in the reactor they quarrel and cannot fire their weapons, for that would surely set off the reactor. MacAllen manages to overload the reactor, and in the process, MacAllen speaks with Vice Admiral Marcus Graves. At this point, it is found out that Graves is the one who told MacAllen to lead the rebellion against the IMC. This kind of proves MacAllen may not be the "Benedict Arnold" that the IMC once thought he was. MacAllen convinces Graves to join the Militia, but sadly, what happens is while he may have convinced Graves to join the Militia, the core is unstable, and takes out MacAllen, and others in the area.

Final Straw: Now that the IMC are pretty much unable to touch the Militia, due to their many losses, the Militia decide to take out a Spectre production facility. Due to the loss of the IMC's leader, Graves, Spyglass takes over. Spyglass is basically a physical entity of the vast computational network of the IMC, you can think of it as an AI basically. Now, because the IMC is in such a terrible state, after the losses they have had, etc... Graves decides to negotiate a peace treaty with Blisk. He basically says that he wants to end the war, but Blisk takes it personally, and says that this fight will end with war... The Militia however to succeed in taking out certain Spectre production facilities, but after this point, not much else is known.



My Opinion: Even after knowing the story of Titanfall, which I've yet to play... I still believe that Halo's story has much more to offer, because I feel that Titanfall is a beautiful depiction of war based on modern day, and past examples, and when I say beautiful, I mean believable, for it sounds exactly how war would go. Meanwhile, with Halo, it actually gives a more futuristic feel of war, I don't feel like I am playing a war game in the year 2014, I feel like I am playing a war game in the year 2552. Not only that, but the weapons in halo, I feel that they have a more unique and genuine design to them, each weapon distinctly stands out in it's own way. Although, Titanfall's weapons blend in with the other. I am not saying that they all look the exact same, but I feel that there could have been more variety between their designs. And when it comes to gameplay, I really cannot say, I have not played Titanfall, but based on what I have seen, it seems like a Call of Duty replica.

So to sum it up:

Halo:
  • More futuristic.
  • More content distinction, weapons, etc...
  • Customization of armor, to suit players' desires.
  • Unique story.

Titanfall:
  • More modern day feel to it.
  • Nothing really stands out involving weapons/character design.
  • Feels as if it is a replica of Call of Duty.
  • Amazing graphics. :rolleyes

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Everyone always says Titanfall feels like CoD or Titanfall is a CoD upgrade/copy/etc. (which it is :p), always associating the two and here's why; Look at who developed the game, the same people that brought you the greatest CoD of all time: Modern Warfare, so of course it's going to feel like a CoD game xD. After the falling out IW had with Activision around MW2 era, a great majority of IW left and formed Respawn Entertainment (maybe there's a message being sent with that title ;)). This is also why MW3 wasn't all that great, sledgehammer had to step in and try it's best to salvage the game in time for release (which they did a really great job considering the extreme time constraints). Titanfall is doing now what CoD4:MW did back in 2007, revolutionizing the multiplayer experience. I love Titanfall, CoD, and Halo in their own special ways, each of them containing an element that makes you not want to put the controller down.

Back to the topic haha.

In the end, though, Halo tops them all, hands down. Immersive worlds, connecting with characters, amazing story line, unparalleled multiplayer, Halo has it all.
 
It's no doubt that you're going to get a bunch of pro-Halo responses on a forum like this, but I can say for myself that I didn't enjoy Titanfall. In the midst of trying to learn the game play I didn't pay much attention to the story or it all. In fact I felt like I kept waiting for it to really start. It wasn't until I entered the second round of the multiplayer campaign that there wasn't anything more to it. By then I dismissed the campaign altogether; it was so poorly thrown together I didn't even see the point. The multiplayer reminded me of CoD without a doubt but also of Unreal Tournament; it's so fast paced and lacks important team-dynamics IMO. I also don't feel any more impressive when I'm in a Titan versus on foot, it may be sad but the Mantis from Halo has a heavier and more deadly feeling to it. Overall I felt like I wasted $60 on an over-hyped game.
 
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