I'm assuming the ratio is based on volume, not weight?
And you only use the hardener for the resin, not the hardener for the bondo, correct?
I'll have to try this out in the near future.
I'm assuming the ratio is based on volume, not weight?
And you only use the hardener for the resin, not the hardener for the bondo, correct?
I'll have to try this out in the near future.
Thanks great tut on the mud
<div class='quotetop'>QUOTE(Dark Rogue @ Jan 13 2008, 06:51 PM) <{POST_SNAPBACK}></div><div class='quotemain'>I've always wondered about proportions and things with mud.
I might just have to try this if I run out of glaze. Nice job, Sigma.
And could you post a pic of the dremel you have so I can buy one like it? My power sander just broke, so I need something else to sand with.</div>
Np. My old Multipro broke about a month ago so I got a new 400 XPR with snake attachment as an early Christmas present.
<div class='quotetop'>QUOTE(jimmyfu @ Jan 14 2008, 04:57 AM) <{POST_SNAPBACK}></div><div class='quotemain'>perhaps i'm just an idiot, or the mud just evens itself out in the end, but even if you've got the area where you want to pour mud on as horizontal as possible, wouldn't the mud just drip off the higher points of area and move to the lower points? after all, helmets aren't exactly straight...</div>
But enough sticks to the high points to cover them properly so that really winds up helping you out.
<div class='quotetop'>QUOTE(Skullcandy Girl @ Jan 14 2008, 09:40 AM) <{POST_SNAPBACK}></div><div class='quotemain'>Oh thanks for the new Smoothing option [img]style_emoticons/<#EMO_DIR#>/biggrin.gif[/img]</div>
Glad you like it. Hope I get to see it used on some of Robo's models
<div class='quotetop'>QUOTE(Vader @ Jan 14 2008, 10:23 AM) <{POST_SNAPBACK}></div><div class='quotemain'>I'm assuming the ratio is based on volume, not weight?
And you only use the hardener for the resin, not the hardener for the bondo, correct?
I'll have to try this out in the near future.</div>
Yes, yes, and looking forward to it!
[img]style_emoticons/<#EMO_DIR#>/bow.gif[/img]
Finnally a really good Bondo/Mud Tutorial that has fantastic results...
MODS PLZ STICKY THIS!!! It would help a lot of folks,
And the Hayabusa is looking amazing! Keep it up!
You earned a Dancing Kitty [img]style_emoticons/<#EMO_DIR#>/kittydance.gif[/img]
-Justin
I think this thread should get pinned or whatever so it won't get lost amidst other topics.
My boat is bigger than yours.
<div class='quotetop'>QUOTE(Sean Bradley @ Jan 13 2008, 04:28 PM) <{POST_SNAPBACK}></div><div class='quotemain'>EDIT: Just saw what you said about adding 2x the amount of catalyst.. I'll have to give that a try. thanks!</div>
np Sean, glad I had something to add that helped a little bit. Thanks for stick too guys!
<div class='quotetop'>QUOTE(jimmyfu @ Jan 14 2008, 08:57 AM) <{POST_SNAPBACK}></div><div class='quotemain'>perhaps i'm just an idiot, or the mud just evens itself out in the end, but even if you've got the area where you want to pour mud on as horizontal as possible, wouldn't the mud just drip off the higher points of area and move to the lower points? after all, helmets aren't exactly straight...</div>
As a followup; I just want to confirm, you do indeed turn the helmet horizontal when doing this, correct? It's not oriented like in your picture while you pour, I should assume.
PS Can we have more pictures of this method on other, potentially more difficult parts as you keep working on your helmet? I'm thinking like the top spikes. It looks good so far.
Oh, and one more thing...how thick is the layer of Bondo you now have on your helmet? I'm just curious how much you needed and all that. I must thank you for explaining this method....if I can do this, along with the Hotglue support suggested by another member, my suit may become reality. It's been in the planning period for about a year (I originally had dreams of a Haloween suit), but I lacked professional support and every resource I found before here suggested things like Vacuforming and sculpting, all of which are out of my very pitiful income.
So in a word, Hurrah.
Yeah, it must be horizontal. Preferred thickness is about 1/16 of an inch. For the other questions, I'll do a quick update in my Hayabusa thread that should answer them.
<div class='quotetop'>QUOTE(Sigma-LS @ Jan 13 2008, 11:57 AM) <{POST_SNAPBACK}></div><div class='quotemain'>Robo- np, not that your models need much of this [img]style_emoticons/<#EMO_DIR#>/wink.gif[/img]
Edit: Uh, where did the other replies go?</div>
Sorry. I started to write a reply, accidently posted it after the first two words, then I had to leave, so I just deleted it.
Nice tutorial though. I'd been wanting to use mud to smooth my pieces. I knew it involved a 1:1 mix, and tape was involved somewhere, but it's nice to have a complete tutorial from someone who's used it. [img]style_emoticons/<#EMO_DIR#>/biggrin.gif[/img]
Disclaimer: I have no idea what I'm talking about.
Thanks mods for stickying it,
-Justin