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Thread: Muddy Secrets Tutorial
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    1. #21
      Thanks a lot for the pic, Sigma, I just ordered one off of ebay and it's on its way right now. And just so I don't waste space in both topics, your Hayabusa looks like it's doing well!

    2. #22
      Amazing! I am definatley going to try this.

    3. Ok so I have a quick question. In the first post your helm looks like it already has another material applied to the pep model before you poured on the mud. I was wondering if that was resin and primer or did you apply something else first? I am working on Robo's hand plates and was thinking of trying this process on them.

      Thanks

      P.S. Post #1 !!

    4. #24
      <div class='quotetop'>QUOTE(SPARTAN G-099 @ Jan 17 2008, 02:38 PM) <{POST_SNAPBACK}></div><div class='quotemain'>Ok so I have a quick question. In the first post your helm looks like it already has another material applied to the pep model before you poured on the mud. I was wondering if that was resin and primer or did you apply something else first? I am working on Robo&#39;s hand plates and was thinking of trying this process on them.

      Thanks

      P.S. Post #1 !!</div>

      I believe that the helmet has just been fiberglassed and primed.

    5. But when I&#39;m sanding it, my power sander makes big holes in the mud. Dunno why.

      You can sand with a dremel?

    6. #26
      Join Date
      Mar 2007
      Location
      Louisiana
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      3,023
      Probably too much air trapped in the mud. Nothing a little bondo glaze won&#39;t fix. Try adding a little more resin to your future batches and see if that doesn&#39;t help.


      You can sand the basic shape with a dremel but the final sanding must be done with some type of power sander or sandpaper/sanding sponge

    7. sigma+ inbox= full


      helmet is looking crazy amazing

    8. #28
      I cant wait to try this. You really made it simple. Thanks! [img]style_emoticons/<#EMO_DIR#>/icon_cool.gif[/img]

    9. that looks really good for making the smooth shapes. Better have a steady hand and something of an artists eye though.

    10. thanks Sigma [img]style_emoticons/<#EMO_DIR#>/biggrin.gif[/img] i tried this on my recon helmet and it works awsome,it came out super smooth

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