Ok everyone I have decided to post all the files in the first post so if you are wanting them here they are.
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Torso
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Click here for SoullessSin's unfolded of my tester torso
Click here for my unfolded of my HD torso
If you need the HD Torso in Designer 2 format here it is.
Scaling the torso
As for scaling the armor, I derived a formula for getting the height based off a side image of the whole mk iv suit. I figured out how tall the chest was and then the whole mk iv suit and turned the chest into a percentage of the whole suit and found that it is 25.97% or 0.2597 of your height (plus an added inch or two because your armor when finished will not be the exact same height as you) Now if you are taking your measurements in inches you will have to convert your height to millimeters. To do so multiply your height in inches by 25.4. So basicly in short here is what you do...
1.) Take your height and convert it to millimeters by multiplying it by 25.4
ex. 6ft 2in (6ft plus an added inch for room to fit in) = 74in x 25.4 = 1879.6
2.) Multiply your height in millimeters by 0.2597
ex. 1879.6 x 0.2597 = 555.8mm
3.) Go into Pepakura Designer 3 (Note if you are using Pepakura Designer 2 then you will have to divide the height or your chest piece by 10), go up to the menu bar, select 2d pattern window, go to change the scale of the development, then finally go to specify scale. You will then enter in the height of your chest as the height.
I hope this helps and I'm sure it should work. As far as I can tell my math is correct.
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Shoulders
*********
I am currently in the process of fixing some minor flaws on these so I will repost them shortly.
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Cod Piece
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Click here for the Cod Piece Size Tester.
Click here for the HD Cod Piece.
Scaling instructions:
Everything is the same as the torso except instead you will multiply your height in millimeters by 0.1335 to get the height of the piece.
**********
Torso
**********
Click here for SoullessSin's unfolded of my tester torso
Click here for my unfolded of my HD torso
If you need the HD Torso in Designer 2 format here it is.
Scaling the torso
As for scaling the armor, I derived a formula for getting the height based off a side image of the whole mk iv suit. I figured out how tall the chest was and then the whole mk iv suit and turned the chest into a percentage of the whole suit and found that it is 25.97% or 0.2597 of your height (plus an added inch or two because your armor when finished will not be the exact same height as you) Now if you are taking your measurements in inches you will have to convert your height to millimeters. To do so multiply your height in inches by 25.4. So basicly in short here is what you do...
1.) Take your height and convert it to millimeters by multiplying it by 25.4
ex. 6ft 2in (6ft plus an added inch for room to fit in) = 74in x 25.4 = 1879.6
2.) Multiply your height in millimeters by 0.2597
ex. 1879.6 x 0.2597 = 555.8mm
3.) Go into Pepakura Designer 3 (Note if you are using Pepakura Designer 2 then you will have to divide the height or your chest piece by 10), go up to the menu bar, select 2d pattern window, go to change the scale of the development, then finally go to specify scale. You will then enter in the height of your chest as the height.
I hope this helps and I'm sure it should work. As far as I can tell my math is correct.
*********
Shoulders
*********
I am currently in the process of fixing some minor flaws on these so I will repost them shortly.
*********
Cod Piece
*********
Click here for the Cod Piece Size Tester.
Click here for the HD Cod Piece.
Scaling instructions:
Everything is the same as the torso except instead you will multiply your height in millimeters by 0.1335 to get the height of the piece.