Jico's Carmine WIP build

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Jico

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Hello 405th:) I have wanted to start this build for a long time now and I finaly started it off!

A few months ago I downloaded a carmine playermodel for garrysmod. I quickly discovered that it was a ripped model from gow1.

82001_3.jpg




I decompiled the .mdl file and cut out his helmet and reexported it as a .obj. I asked Ral Partha to unfold it for me. He did a wonderfull job:D!

carmine3.jpg


Laste weekend I started building it. And today I finished it:)

img0462w.jpg


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I used the model texture as a referance for the eyes:

img0465q.jpg


img0466th.jpg


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img0471bsm.jpg


The eye was a little too big so I made a little cutout line:

img0475b.jpg


Since I have the model in garrysmod, I can look at the ingame helmet from whatever angle I want^^

img04672o.jpg


I can't resin the helmet yet because of the cold weater outside. So ill build the whole armor in pep before i resin:)

Thanks for your time guys!:D

Jico

Edit: I will post the pepakura file soon. I just have to figure out how I can apply the models ingame texture to it:p I had the same problem with the halo3 odst helmet rip:p
 
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