TyrDropProps
Member
I've recently edited a model supplied by Nintendude to have a bit more detail and to make it easier to pep.
Here's what I have.
Helmet:
.obj: http://www.4shared.com/file/RVl88sbN/Helmet.html
Unfold by Zero-Sama: http://www.4shared.com/file/KtIinKS6/Blood_Dragon_Helmet__Zero-Sama.html
Chest:
I've simplified the collars as much as possible without altering the overall look.
http://www.4shared.com/file/Pv5g_8Zh/Chest.html
Shoulder & Bicep:
There are two separate pieces that overlap when worn.
http://www.4shared.com/file/buId9Tux/Shoulder__Bicep.htmlhttp://www.4shared.com/file/JXRsvYpq/Shoulder__Bicep.html
Forearm:
http://www.4shared.com/file/gnqYC2oF/Forearm.html
Hand plate:
The flange rests toward the wrist.
http://www.4shared.com/file/sAyJmRmR/Handplate.html
Cod:
http://www.4shared.com/file/LM2Cj7BQ/Cod.html
Thigh:
http://www.4shared.com/file/uSbyIsOG/Thigh.html
Shin & Boot:
http://www.4shared.com/file/KX5JAmR-/Shin__Boot.html
Full Suit:
I would suggest a threshold of 155-160 for all unfolds.
Here's what I have.
Helmet:
.obj: http://www.4shared.com/file/RVl88sbN/Helmet.html
Unfold by Zero-Sama: http://www.4shared.com/file/KtIinKS6/Blood_Dragon_Helmet__Zero-Sama.html
Chest:
I've simplified the collars as much as possible without altering the overall look.
http://www.4shared.com/file/Pv5g_8Zh/Chest.html
Shoulder & Bicep:
There are two separate pieces that overlap when worn.
http://www.4shared.com/file/buId9Tux/Shoulder__Bicep.htmlhttp://www.4shared.com/file/JXRsvYpq/Shoulder__Bicep.html
Forearm:
http://www.4shared.com/file/gnqYC2oF/Forearm.html
Hand plate:
The flange rests toward the wrist.
http://www.4shared.com/file/sAyJmRmR/Handplate.html
Cod:
http://www.4shared.com/file/LM2Cj7BQ/Cod.html
Thigh:
http://www.4shared.com/file/uSbyIsOG/Thigh.html
Shin & Boot:
http://www.4shared.com/file/KX5JAmR-/Shin__Boot.html
Full Suit:
I would suggest a threshold of 155-160 for all unfolds.