Gamemaster
Member
Here is an EOD variant helm that I slapped together on a request. It is at the basic shape stage, and will require final shaping and reinforcement to hold its shape, details added to the sides and face areas and definition lines burnt in.
I tried to eliminate as many seams as possible or put the seams where they will be hidden by details or paint as well as use layered foam in the back and sides.
I used the heatgun on high temp and kept rounding the parts until they held thier proper shapes.
I cut out valleys on the inside in key areas by following the pep lines as a guide and with lots of staring at the in game reference pictures as well as a paper pep mock up I did for sizing.
Overall I am happy with how this turned out, it is even on both sides when you look directly to the front, top or back. Hint: use the same pattern for each side, simply flip it over for the second piece.
THAT WAS
It is slightly to large on me and will be a little less "oval" or long after its final shaping.
I tried to eliminate as many seams as possible or put the seams where they will be hidden by details or paint as well as use layered foam in the back and sides.
I used the heatgun on high temp and kept rounding the parts until they held thier proper shapes.
I cut out valleys on the inside in key areas by following the pep lines as a guide and with lots of staring at the in game reference pictures as well as a paper pep mock up I did for sizing.
Overall I am happy with how this turned out, it is even on both sides when you look directly to the front, top or back. Hint: use the same pattern for each side, simply flip it over for the second piece.
THAT WAS
It is slightly to large on me and will be a little less "oval" or long after its final shaping.