Props Fan Film Props

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Thugzz Deluxxxe

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Hey there 405th! I recently started pre-production on a fan film I'm putting together and wanted to show some progress. I've already put a few of the Soft Props on the Soft Parts forum. Here is another prop that will be making its way into the movie.

One of the characters has some history with the planet Harvest and stumbles upon this when they are looking through a box of old junk:

Postcard.jpg

Postcard Back.jpg

This is the original file that I made in Photoshop. The Sunset wound up a bit darker on the postcard than I anticipated, but it still looks pretty good, imo.

Harvest Postcard.jpg

Let me know what you guys think. Any questions, comments, or critiques are welcome.

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PROPS SO FAR:

JOTUN Hat -

JOTUN Hat.jpg

Fronk's Fish Shirt -

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Harvest Postcard -

Postcard.jpg

Postcard Back.jpg

Magnum -

Magnum Print.jpg
 
UPDATE:

So the most recent prop is on its way to completion. This is a 3D printed Magnum modeled by Dan0nator over on Thingiverse. I was planning on modeling it myself like I did for my MA5S, but time constraints forced my hand a bit. Besides, Dan0nator did an excellent job. I'll most likely take the laser sight off as it won't be used as a combat pistol. So it will more closely resemble the M6C from halo 2. Although it will most likely still have a nickel finish as opposed to the black. In this picture, it's pretty much fresh out of the printer. It still smells like saline solution. lol. It will be disassembled and sanded in preparation for paint. I was thinking about experimenting with liquid stainless steel. It's a resin with powdered steel flakes in it so it polishes to a metal finish. I'll keep you all in the loop.

View attachment 7068
 
Blam!

What's up 405th?! It's been a minute since I uploaded, but pre-production is still truckin' along. I've got a few more process pics for you. They actually feature 2 new props. The script has been finished and is in the proofreading/editing stage, but it's pretty close to being the final product. Anyway, the script calls for two new props, an MA5K and a Spoofer.

MA5K -

So, I built this bad boy back when I was in school. I drew a vector file of each layer then cut it out of acrylic on the Laser Cutter. In hindsight I wish I would have used wood or literally anything but acrylic, lol. If I still had the original file, I would have just re-cut it, but alas, it is on an old hard-drive that has gone the way of the Death Star. I thought I fixed it once, but then it died again and went the way of the second Death Star. Anywho, I decided to modify my already somewhat finished MA5K. I never made a barrel for it, so that was first on my list. Second would be a grip. Below is the model before I added anything:

MA5K no barrel.jpg

Below is a drawing of where I wanted to take it. And yes, I'm aware that there are 2 charging handles, I was toying around with which one I liked best.

Concept.jpg

Then, I grabbed some Aluminum Rod and lathed the crap out of it.

fresh off the lathe.jpg

The MA5K fires a 7.62x51 round which is a .308. I kinda cheated and just used an 5/16 drill bit which is .312, but I figured it was close enough. It's not like I'll actually be firing real ammunition out of it... ...or will I? OR WILL I?!!!

sorry. moving on.

MA5K with barrel.jpg

MA5K First Person.jpg

Holy crap it's a Barrel. That's really all I've accomplished so far. I've tried a few different methods to get the grip going, but nothing has been working as well as I want. I was gonna mill it out of wood, but the wood I have doesn't machine very well, I think I've decided to sculpt it out of chavant. It'll give me a little more freedom and then I can mold it and cast it out of a soft resin, giving it a nice grip-like feeling... yeah, the good stuff... mmmmmm... sorry again.

Spoofer -

The Spoofer is a door hacking device that can only ever be seen for like 5 seconds in Halo CE. So reference was SUPER easy to come by... /sarcasm. Anyway, I modeled it in Solidworks based on the best pictures I could find, then I took the file to the shop at my school to print out the mechanical drawing. Then I realized that the Solidworks I have at work is 2015 and the Solidworks at school is 2013, so instead of being patient, waiting a day, and down saving it, I decided to be ridiculous and just draft it from memory by hand... No Regrets... well, maybe a few, but I think it turned out pretty close to my original model.

Spoofer Assembly.JPG

Spoofer Assembly2.JPG

Spoofer one piece.jpg

This guy was turning out pretty good, but I was having trouble getting the grooves right. They look Okay in the pic, but close up they're a bit wonky, so I cut the pieces apart and routed the edges, so when they're fastened together, they'll look a lot better.

Spoofer WIP.jpg

The face will be hollowed out and there will be a screen inside. It's a little LCD TV module that has a Composite in cable, so I'm going to hook it up to my iPod which will be housed inside the prop as well. I have an ancient 5G iPod Video that has a video-out function. So there will be a video playing with the interface on it. I also will be making buttons for the front. I may sculpt and cast those as well, because in my search, I haven't been able to find any the right size or shape. Also, they should be clear so they can light up, because... you know... lights are neat.

I'll keep all yinz updated and post some more pics soon. Questions/Comments/Criticism, all welcome.
 

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Nearly forgot! I'm also in the process of coming up with concepts for Halo Themed Warfare Badges. For those of you who aren't familiar with what a warfare badge is, sit down... it's story time.

Well it's not that long of an explanation. Basically when you're in the military and you've been doing a certain job or been in a certain unit for long enough, you get a warfare badge to signify your service. So if you've been stationed on a ship for long enough, you can get a Surface Warfare Badge. If you've been in the Intelligence sector long enough you'll receive an Information Dominance Warfare Badge. The US Navy generally has ships or submarines on their surface/subsurface badges, so seeing as how the UNSC Navy is the Space Navy, I figured I'd make a few halo themed badges that will ultimately be worn by the film's 2 uniformed characters. They'll both be wearing working uniforms so the badges will be displayed above their ribbons. Anyway, here are a few concepts to give you an idea of where I'm going. I plan on sculpting them then casting them in resin with metal flake so give them the metal look.

Warfare Badges.jpg
 
Looks sweet! If you want help modelling anything let me know I'd be happy to help and need the practice :)
 
Looks sweet! If you want help modelling anything let me know I'd be happy to help and need the practice :)

Thanks man, I'll def keep you in mind.

Here are some pics of the warfare badge sculpt. This is one of hopefully 3. This one is a UNSC take on the Navy's Surface Warfare badge. The other two will most likely be Expeditionary and Information Dominance. Keep in mind this thing is really small, so the detail was pretty tedious.

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It's a UNSC Cruiser with crossed sabers and a planet in the background. Here's a pic of it being molded. I generally use GI-1000 tin-cure silicone. It usually has a 14 hour cure time, but even after 24 hours, it still hadn't kicked completely, so I gave it another day, and it's totally fine now. My catalyst measurement may have been off slightly.

20150202_203757.jpg

Here's the MA5K getting sanded down. It was painted before, but you could still see the layers of acrylic, so I grabbed some Bondo and went at it. Sorry for the blurry photos, I didn't have my DSLR on hand, so I had to use my phone.

20150218_180356.jpg

I also decided to add a tactical rail with a Holographic scope. I wasn't sure if I was gonna like it, but after I put it on to test it, I think it looks pretty sweet. The gun still needs some work, but it's always nice to put it all together to see where it's headed. Also, the grip was sculpted out of Apoxie-sculpt. It's not solid, there's some insulation foam in there for filler. If you haven't used Apoxie-sculpt before, you definitely should, it's awesome. It becomes rock solid, but it sands really well. Even so, as big as this piece was, it needed some lovin'. So more Bondo and it's on its way.

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That's it for now. Let me know what you guys think. Questions, Comments, Critiques, are all welcome.
 
I really like the front end mods that make it look more like a part of the MA5 family and true to the wiki description. I would consider adding a shortened version of the MA5C cheek rest as the bolt and receiver area should also look to be from the MA5 family and that area is not tall enough to collect a round from the magazine. In your original concept drawing you had a charging handle integrated inside the carrying handle just like a vintage AR10. That was a nice touch and it keeps the charger out of the way--critical on a kurz weapon where the traditional side charger placement and shorter stock would cause face impact with charger for a right-handed shooter.

Redshirt
 
I really like the front end mods that make it look more like a part of the MA5 family and true to the wiki description. I would consider adding a shortened version of the MA5C cheek rest as the bolt and receiver area should also look to be from the MA5 family and that area is not tall enough to collect a round from the magazine. In your original concept drawing you had a charging handle integrated inside the carrying handle just like a vintage AR10. That was a nice touch and it keeps the charger out of the way--critical on a kurz weapon where the traditional side charger placement and shorter stock would cause face impact with charger for a right-handed shooter.

Redshirt

Thanks man. I'll have to look into adding a cheek rest. I never thought about that. I have the same issue with the rear end in regards to it not being tall enough, but I drew mostly from the Halo Vista game models of the MA5k. It's a user created mod, but it's the only MA5k seen in-game. But a cheek rest may be a worthwhile modification.

As far as progress goes, We're almost done with casting. Casting roles that is. Not to be confused with casting molds, although that's coming up as well. But now that casting is almost complete, I had to start designing costumes. As this is a mostly civilian story, the need for armor is non-existent. However, ONI plays a large role in the story, so I wanted to design an ONI/Navy working uniform. Most of the uniforms seen in any live-action medium have been dress uniforms. I wanted to make something that hasn't really been seen. I found some reference from Halo 3 and really liked the design of the uniforms, but they look more like utility coveralls than working uniforms.

Working_Uniform.JPG

So with this reference, and the abundant reference of dress uniforms, I had to find a happy medium. This is the finished result.

Uniform.png

So now comes the fun part of patterning this and making it. But that won't be possible until we have both roles that are wearing these cast, so we can get measurements. I have, however, ordered relevant ribbons and racks. I've also had patches custom embroidered. They will hopefully be here by the weekend. Here are the patches. First we have an ONI patch. This was heavily inspired by the utilities that Agent Locke wore in Nightfall. Both uniformed characters will be wearing this on their right shoulder.

ONI Patch.png

Next up is the Petty Officer Second Class or E5 patch. One of the main characters will be wearing this on his left shoulder as well as E5 collar devices (the pins signifying rank on the lapel). He is also a Personnel Specialist. Note the book and quill insignia.

E5 Patch.png

And lastly is the Commander or O5 patch. This will be on the other uniformed character's left shoulder. The chevrons are gold to signify an officer. This character will also be wearing silver leaf/commander collar devices.

O5 Patch.png

I think that's everything for now. Let me know what you guys think. As always, questions, comments, critiques are all welcome.
 
Quick update today. Got the patches, ribbons, and racks today. Just a quick pic. Disregard the Nostromo patch on my Jacket, lol.

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Hey there 405th. Casting didn't go as planned and unfortunately, we had to push the project back. The script originally took place in winter, but with the casting delays, it got pushed back into spring. That said, it's not super important whether it's winter or spring, I was just writing to cater to when I assumed we'd shoot. But now that we missed the winter window, we're aiming for Spring/Summer. That'll give us some extra time to get the props and wardrobe up to par. With all that in mind, here is the most recent model of the Spoofer. It will most likely be 3d printed, but unlike the Magnum, I modeled this bad boy myself.

Spoofer 1.png
Above, you can see part 1 of 3 in the assembly.

Spoofer 2.png

Spoofer 3.png
The slot on the bottom in the above picture is for my 5th Generation iPod Video. That's what will play the video to the LCD Screen. Below you can see the plate that will attach to the bottom to keep the iPod in place.

Spoofer 4.png
Below is the back access panel that will allow me to connect cables and wires to the screen as well as the lights.
Spoofer 5.png
Below is the back view of the access panel
Spoofer 6.png
And here's the whole thing.
Spoofer 7.png

Spoofer 8.png

Let me know what you guys think. Any comments, questions, critiques are always welcome.
 
And so it begins...

20150410_112755.jpg

sorry for the quality, the lights in the machine aren't super bright and the door is pretty dirty, so my camera didn't want to focus.
 
Hey 405th, The Spoofer printed perfectly (as far as I can see that is). You can see below all of the support material I now have to get rid of.

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But before I get rid of the support, I have to drain the Acid bath and refill it. It's getting a bit gross in there.

20150413_085925.jpg

I should have some clean 3d print pictures by the end of the day. Stay tuned.
 
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