I'm trying to find quality software for fixing/smoothing/editing STL files and frustratingly having no luck. All I want to do is load a STL file, replace groups of triangles with a smooth flat mesh of triangles, generate support structures, and export the model back out to STL. Seems simple enough, right? Um, apparently not so.
Blender > No. The user-interface is awful and the learning curve is much too steep.
Meshmixer > No. Crashes much too frequently, smoothing tools aren't very good, and triangle selection is very buggy.
MeshLab > No. Has no undo function, has a steep learning curve, and is too overwhelming with its quantity of filters and options.
netfabb > No. Has no undo function, cannot re-mesh faces, doesn't create support structures, and although it has pretty good model "fixing" it's very basic.
123D Design > No. Its highest-resolution STL export is not smooth enough and doesn't create support structures.
Simplify3D > No. Apparently just a slicer program and you cannot try out the software without first dropping $150 on it.
Rhino > Heck no - $500.
Maya > Super heck no - look up the pricing. (Yikes.)
And there are others, but after a week's worth of searching the net I'm still coming up empty on a good program for turning CAD models into quality STL files. What do you modelers use and why?
Blender > No. The user-interface is awful and the learning curve is much too steep.
Meshmixer > No. Crashes much too frequently, smoothing tools aren't very good, and triangle selection is very buggy.
MeshLab > No. Has no undo function, has a steep learning curve, and is too overwhelming with its quantity of filters and options.
netfabb > No. Has no undo function, cannot re-mesh faces, doesn't create support structures, and although it has pretty good model "fixing" it's very basic.
123D Design > No. Its highest-resolution STL export is not smooth enough and doesn't create support structures.
Simplify3D > No. Apparently just a slicer program and you cannot try out the software without first dropping $150 on it.
Rhino > Heck no - $500.
Maya > Super heck no - look up the pricing. (Yikes.)
And there are others, but after a week's worth of searching the net I'm still coming up empty on a good program for turning CAD models into quality STL files. What do you modelers use and why?