Yes, yes. It's shocking, I know. I'm actually also working on my own costume as well as working on the Archives and directing members around the forums.
Soon after the release of Halo 5, I fell in love with the Argus armour set - enough so that I decided it would take over from my regular Scout set. I've been lucky enough to be able to obtain the game files for this armour set - otherwise, the project might've been much more difficult to realise, since I would have had to custom-model the assets myself.
This will certainly not be a 'speed' build - I currently lack the resources and the facilities with which to progress further than the basic 'Pepakura assembly' stage with my project. Work will be further hindered by my own exacting standards, given that I refuse to move on with a piece until I'm absolutely happy with it. However, I'm able to at least work on the models and get the raw files fit for assembly, and it's certainly high time that I came out from the shadows and actually showcased some of my work.
The first pieces I'll be showcasing are the 'core' of the torso - the basic structure I'll be wearing, minus any of the 'extra' components, such as the pods on the back or the shield on the front. The build I've put together currently isn't bad, by any stretch of the imagination, but given that I have quite a slender build, I may revisit this build using the female assets instead. This is due to my first 'wearing' showing that I'll definitely be seeing issues with holding my arms down at my sides and crossing them over my chest. If I can't resolve this issue, I'll be spending a lot of my time wearing this and standing with my hands on my hips.
Likewise, I've had to look at the build with regards to bracing, given that the backplate isn't a 'solid' plate - it's three split components, which makes hardening a little bit of an issue.
Any thoughts or input would be greatly appreciated.
Soon after the release of Halo 5, I fell in love with the Argus armour set - enough so that I decided it would take over from my regular Scout set. I've been lucky enough to be able to obtain the game files for this armour set - otherwise, the project might've been much more difficult to realise, since I would have had to custom-model the assets myself.
This will certainly not be a 'speed' build - I currently lack the resources and the facilities with which to progress further than the basic 'Pepakura assembly' stage with my project. Work will be further hindered by my own exacting standards, given that I refuse to move on with a piece until I'm absolutely happy with it. However, I'm able to at least work on the models and get the raw files fit for assembly, and it's certainly high time that I came out from the shadows and actually showcased some of my work.
The first pieces I'll be showcasing are the 'core' of the torso - the basic structure I'll be wearing, minus any of the 'extra' components, such as the pods on the back or the shield on the front. The build I've put together currently isn't bad, by any stretch of the imagination, but given that I have quite a slender build, I may revisit this build using the female assets instead. This is due to my first 'wearing' showing that I'll definitely be seeing issues with holding my arms down at my sides and crossing them over my chest. If I can't resolve this issue, I'll be spending a lot of my time wearing this and standing with my hands on my hips.
Likewise, I've had to look at the build with regards to bracing, given that the backplate isn't a 'solid' plate - it's three split components, which makes hardening a little bit of an issue.
Any thoughts or input would be greatly appreciated.