If you go with waterslide decals, you can also get decal setter and decal softener, both of which help decals rest better across complex or rounded surfaces.
the in game ODSTs have that medref on the back of the helmet as well, in addition to on the right shoulder.
Interestingly, both the helmet and shoulder tag are the same rectangular decal, they don't use one cut to fit the shoulder like the Halo 3 ODST design. Possible a resource saving measure...
So, I've noticed that since I joined, even though I disabled all the email notification options in my preferences, I still get email alerts for everything.
It's becoming a bit tedious to have to constantly be deleting emails.
yeah, I think what happened is that he ended up combining ODST and Trooper permutations, which is understandable, since the ODSTs in Reach used the standard marine armor, with ODST components attached on top. it's especially evidence once the pouches and such are attached, since they match up...
His armor is very similar to the in game Reach version, I have the 3D model pulled up on my PC right now, as far as I can tell, the only pieces DFT's template is missing is the segment between the chest and ab, and external components like the flashlight on the helmet and the grenades on the belt.