Having this work would depend on the color you make the helmet, but fir example, if the helmet was black, you could die the large area in the front that isnt the visor black and noone would ever know the difference. Then you could add the non see through white accents that look like they are the visorSorry for responding so late! Schoolwork has been keeping my head in the dirt. But I'm pretty sure I can improvise the visor or normally the visor would go in the red selected region. But if you aren't able to do that then I'm very sure I can improvise. Again I thank you for your contribution. And also there's a halo 5 archive somewhere? Much love.
Do you just whip these out in a matter of hours?? Or do you have these in repository waiting for people to ask haha.
Do you just whip these out in a matter of hours?? Or do you have these in repository waiting for people to ask haha.
Can confirm that a scratch built helmet model can easily take 15-20 hours of work minimum if everything goes according to plan. If refreshing BEvERageS are involved it might even add a bit of extra time.If I have a game asset or pepakura file, it takes a few hours each one depending on complexity and overall shape of the model. If I don't, I need a few pictures, and then a few hours. If you want to add details and go nuts, easily triple that number.
If refreshing BEvERageS are involved it might even add a bit of extra time