Hey guys!
I recently got a 3d printer and am looking forward to printing out some armour. I have a game rip model, and am familiar with 3d modelling tools (though not particularily skilled). I plan to build up some detail on it based on how it's textured and split it apart into pieces small enough to print. I'm looking for some advice on how to do this. How do I determine what scale I should set the model to, what is the best way to break the pieces up into different pieces (chest, helmet, etc) and then further break it up into pieces that a printer can manage, and lastly, any tips on adding detail?
Thanks,
Ombra
I recently got a 3d printer and am looking forward to printing out some armour. I have a game rip model, and am familiar with 3d modelling tools (though not particularily skilled). I plan to build up some detail on it based on how it's textured and split it apart into pieces small enough to print. I'm looking for some advice on how to do this. How do I determine what scale I should set the model to, what is the best way to break the pieces up into different pieces (chest, helmet, etc) and then further break it up into pieces that a printer can manage, and lastly, any tips on adding detail?
Thanks,
Ombra