So, its been a while since I have been on here. Since I just started college, my Halo suit has been put on hold. Since my college has a maker space (3d printers, laser cutter, etc.) I am going to focus on my R2 project and wanted to make a Destiny Helmet to go with my ODST Helmet.
For reference, I want to print the Insurmontable Skullfort from Destiny 2 (I like the D2 design more than D1). I can easily get the model from the Destiny stl generator, though the files are very finicky with opening. I have very little modeling experience, but was wondering what are some idea on how to make it usable. What programs would be good for editing the stl file? Would something like Blender be good? or something more like Fusion 360?
I have also thought about the existing file from Do3D, but I have heard pretty bad things about them and don't feel like spending money since college stuff.
For reference, I want to print the Insurmontable Skullfort from Destiny 2 (I like the D2 design more than D1). I can easily get the model from the Destiny stl generator, though the files are very finicky with opening. I have very little modeling experience, but was wondering what are some idea on how to make it usable. What programs would be good for editing the stl file? Would something like Blender be good? or something more like Fusion 360?
I have also thought about the existing file from Do3D, but I have heard pretty bad things about them and don't feel like spending money since college stuff.