Do3D's Halo Infinite Model

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Looks good but everything looks a little different. The proportions are a little more "humanized", and the thickness of the armor isn't exactly captured. The chest, shoulders, biceps, crotch, and gauntlets look a bit flat and different. But it still looks good and has the overall essence of the design.
 
Looks good but everything looks a little different. The proportions are a little more "humanized", and the thickness of the armor isn't exactly captured. The chest, shoulders, biceps, crotch, and gauntlets look a bit flat and different. But it still looks good and has the overall essence of the design.

I thought the same. Something about the thickness is off. Forearms are what stood out to me. Wonder if that's something I can fix after I buy the files.
 
I thought the same. Something about the thickness is off. Forearms are what stood out to me. Wonder if that's something I can fix after I buy the files.

Although it looks awesome, I'm going to wait for the game and potentially get the asset to make my own. Do3D is nice but I feel that their walls are a little too thin when printing.
 
Although it looks awesome, I'm going to wait for the game and potentially get the asset to make my own. Do3D is nice but I feel that their walls are a little too thin when printing.

Makes sense to me. I did plan on thickening the print either way. I wish I could make my own to fit my body and muscle suit.
 
That was...quick oO. I do agree though, looks a bit slimmer than what we saw in the cinematic. Still it looks like a nice file to work with
 
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