Darq
New Member
I've been playing about with pepakura and working on a few helmets and various armor pieces to get some experience before i finally go all out and do a full build.
Most of the files have the details built into a single mesh, which can make for some interesting cutting and gluing. Is there any reason to not use floating geometry/parts that would glue onto the base mesh/armor?
1I hope I'm explaining this correctly
First pic is base an send would be with floating geometry.
Sorry about the wonky looking model. It's in the concepting phase
Most of the files have the details built into a single mesh, which can make for some interesting cutting and gluing. Is there any reason to not use floating geometry/parts that would glue onto the base mesh/armor?
1I hope I'm explaining this correctly
First pic is base an send would be with floating geometry.
Sorry about the wonky looking model. It's in the concepting phase