Halo CE Marine helmet.

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chiefer

Jr Member
Well I have an idea.Every body knows Jenkin's helmet from the cut scence where the flood is introduced? Well it has some really cool detail,the texture has details for the interior of the helmet and all,but I need help re uving the model for pep.Have any suggestions?

Marine_3.jpg


Jenkins.jpg
 
Well, if the model is strait from game, and the texture is too, then you'll just need to apply the texture in pepakura by:
  1. Import the model
  2. Go to 3DModelWindow -> Texture Configuration, and selecting the texture
  3. Flip the U or V Texture Coordinates (can't remember which one).
If it's a custom made model, then I'm not exactly sure what to tell ya (I haven't done much texture making myself)
 
I wouldnt add the texture in pepakura, just do it while bondoing.

that scene scared the living piss outta me. it was just.....uh.
 
So, I have been watching that scene to get screen caps and I am not seeing those two vertical lines on the upper left of the texture map shown above. It looks like it should be on the back of the helmet but I have not seen it anywhere else, with the limited screen caps I have. Anyone have a cap showing that detail?
 
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