Ok I've got the pep Hayabusa shoulders done, but it's only the fins. I was wondering if anyone had the file for the lower part, below the fins but above the elbow?
Sorry for the terminology problem there, I generally clump the shoulder/bicep together since it's one piece for the MKVI. I did indeed mean the bicep, thanks for that idea.
Anybody ever try a Hayabusa Chest? The Helmet and Shoulders are great, but what about the Chest? It goes great with the EVA Helmet.... It would be cool if someone did a pep for it....
there are two helmet models in beta testing right now and no one has attempted teh chest and for then shoulders just take out the top shoulder olat on robs hd model but keep the back
i have a file for the hayabusa armor, i just havent attempted it cause there are so many detail curves to the whole thing, the helmet and chest piece would really be a pain in the neck
i have a file for the hayabusa armor, i just havent attempted it cause there are so many detail curves to the whole thing, the helmet and chest piece would really be a pain in the neck
i have a file for the hayabusa armor, i just havent attempted it cause there are so many detail curves to the whole thing, the helmet and chest piece would really be a pain in the neck
No, nothing I have has been ripped off a game and I have very few files that I have gotten from other members(like 1 or 2 out of 60+), I have high poly final versions of all the armor from halo 3, both spartan and elite, a huge amount of work to build in rhino.. but i got it done and each model is in the range of 50,000 to 100,000 polys (hayabusa is like 80,000) but vehicles are included in this estimate.
as to wether I will produce it, I've got the same philosophy as ruze789 http://405th.com/forums/index.php?showtopic=8145&st=200
mostly for the same reasons at said in this post, and these are way to detailed for pep, all those decorative ridges and lines on the hayabusa helmet, those are in all my final models, I have 'smooth' version but still, same reason.