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General Halo Discussion
*Official Halo: Infinite Discussion Thread*
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<blockquote data-quote="S225" data-source="post: 809789" data-attributes="member: 43927"><p>I'll throw my two cents in and say Infinites multi-player is pretty damn good gameplay wise. Would it be nice to pick what game mode you play? Yes. Would it be nice to not get cross mapped by the AR or sidekick every now and again? Yep. Weapon balancing is a process and healthy feedback is critical to any sort of changes we can expect to see. The lack of mode selection for me isn't a big deal, i'd imagine it's like this to gather match data or something and will change once out of beta or sooner. It's also renewed my love for oddball. The updates to the progression made a huge difference, the boosted daily challenges make it feel far less grindy. I only have time to play after work for a few hours but I'm still able to finish the weekly challenges and level up at a decent rate. I think I'm at 49 of the battle pass.</p><p>It would be neat to see some sort of performance boost per match, even if it's 1-5xp per kill, 25xp for capturing a flag, 10xp for a multi kill, etc. This might help promote playing the objectives and help boost players who are on constantly. There's always room for improvement but at the moment, it's pretty good. I'll make another post about my thoughts on the campaign later now that my lunch is up.</p></blockquote><p></p>
[QUOTE="S225, post: 809789, member: 43927"] I'll throw my two cents in and say Infinites multi-player is pretty damn good gameplay wise. Would it be nice to pick what game mode you play? Yes. Would it be nice to not get cross mapped by the AR or sidekick every now and again? Yep. Weapon balancing is a process and healthy feedback is critical to any sort of changes we can expect to see. The lack of mode selection for me isn't a big deal, i'd imagine it's like this to gather match data or something and will change once out of beta or sooner. It's also renewed my love for oddball. The updates to the progression made a huge difference, the boosted daily challenges make it feel far less grindy. I only have time to play after work for a few hours but I'm still able to finish the weekly challenges and level up at a decent rate. I think I'm at 49 of the battle pass. It would be neat to see some sort of performance boost per match, even if it's 1-5xp per kill, 25xp for capturing a flag, 10xp for a multi kill, etc. This might help promote playing the objectives and help boost players who are on constantly. There's always room for improvement but at the moment, it's pretty good. I'll make another post about my thoughts on the campaign later now that my lunch is up. [/QUOTE]
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