Quick Texturing Question

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What's up, guys? Just a quick question. Does anyone know of any tutorials for UV bump, displacement, and/or specular mapping? I have the modelling portion down pretty well, but I cannot figure out how to use the different types of mapping.
 
Google "baking uv", there are tons of tutorials and videos. They are mostly for 3ds max, but there are some great Blender tutorials there too. I suggest getting crazy bump for texturing. It is a super simple, in-depth mapping tool. It isn't free anymore, but the trial is great. There is also a photoshop plugin for making normal maps that is free to download. This was a big issue for me as well when I started making game content.
 
I dont know how many of use mapping here mainly for pep no need for it. Ive been looking for it also there alot of different type of mapping would be nice to learn a more about them
 
Thats a good question texturing is always a good and easy way to give your peice a quick and easy paint job keep looking.
 
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