Scaling

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I guarantee your questions have been answered before. The scaling question? At least a thousand times. In PepakuraDesigner2, under '2DPatternWindow' click 'Scale up/down by specific value...'

To make your own Pep files, you need to have an existing 3D model. PepDesigner can then 'unfold' it.
 
The-last-spartan said:
How do you scale helmets and stuff?

I also would like to know how I can create my own designs on Pepakura
Read the tutorials.
 
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