Deadguy
Well-Known Member
I'm worried about using the Commercial as a reference model for the armor.. Mainly due to the changes to the side of the helmet (in the "cheek" area behind the lights). The top is also different.
I'd use the commercial images to "explain" known parts, but that's about it, until I see some gameplay armor that matches it.
It's possible that the models sent to the digital studio were older than some of the other stuff. You know, to give them more time to work on the commercial. I don't know, so I guess I'll just have to wait.
If the commercial's right, then the rest of the reference pics we have that include the helmet, are wrong. Does it move us forward, or does it move us backwards?
I'd use the commercial images to "explain" known parts, but that's about it, until I see some gameplay armor that matches it.
It's possible that the models sent to the digital studio were older than some of the other stuff. You know, to give them more time to work on the commercial. I don't know, so I guess I'll just have to wait.
If the commercial's right, then the rest of the reference pics we have that include the helmet, are wrong. Does it move us forward, or does it move us backwards?
