Deployment

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FANGS

Commanding Officer
Community Staff
Division Staff
Good morning!

Just to give you an update on the deployment process - I've provided a membership application form to the Regiment Staff to submit their own gear so we can test out any potential issues that may arise in our process.

Once we have that smoothed out, we'll be having the Regiment Staff work with each of you in their Regiments to get your applications submitted. For the time being, we're going to start with our costumed tiers simply because the form is designed for that and I believe it won't submit without photos of your costume. We'll get a form for our Non-Costume tiers set up shortly so we can get all of you properly registered as well!

I suspect that we're going to come across some issues as we go along so we'll do our best to keep you all informed. I realize that at the moment the below descriptions taken from the Mantle are a little bit vague in terms of exactly what each tier looks like. However, as we go through this process we will be working hard to develop specific examples for each tier and keep our determinations consistant. I do expect there to be hiccups but we'll always do our best to fix them.

Thanks everyone!

Costuming Members


  • Type D - Deployed Membership:is limited membership open to persons 18 years or older who own a completed Halo-based costume that meets the requirements of the organization.
  • Tier 1 - Apprentice Costumer: is limited membership open to persons who own a costume that meets the first level with regard to the standards of accuracy, completeness, and quality of construction as required by the 405th.
  • Tier 2 – Hero Costumer: is limited membership open to persons who own a costume that meets the second level with regard to the standards of accuracy, completeness, and quality of construction as required by the 405th.
  • Tier 3 - Legend Costumer: is limited membership open to persons who own a costume that meets the third level with regard the standards of accuracy, completeness, and quality of construction as required by the 405th.
A Deployed Member is defined as a member in good standing who meets the following requirements:

  • Meets all 405th Deployed Membership Requirements (i.e. ownership of an approved costume, is over 18 years of age, etc).
  • Has submitted and had approved a Deployed Membership application.
  • Maintains active contact with their Regiment/Battalion.
  • Participates in at least one Regiment/Battalion or Division activity per year* while wearing an approved 405th costume owned by said member as recorded during their application. Examples of an activity include, but are not limited to conventions, charity events, or any activity designated as an event by a coordinating administrative unit of the 405th.
Upon becoming a Deployed Member, applicants agree to:

  • Having their personal data stored with 405th records, e.g. the Deployed Member database.
  • Disciplinary data being held against that personal data.
  • Their personal name being used in the course of business in the 405th Infantry Division.
  • The 405th being able to share personal data to any justified party within the course of the 405th's business, including convention organizers, 343i, social media and law enforcement.

*Members who serve in military branches or in professions that may keep them from attending events for a time greater than twelve (12) months are exempt from activity level requirements if their service or profession renders them unable to meet these requirements.
These Minimum Activity Level Requirements should be administered as justly and with as much common sense as possible.
A member may retain active status, even if they do not meet all of the requirements listed above at the discretion of their unit Commanding Officer.
A Deployed Member is eligible to:

  • Vote in polls of the Deployed Membership.
  • Vote in local elections.
  • Run for and/or hold elected or appointed offices in the 405th.
  • Coordinate/host official 405th events as designated or allowed by their unit leader.
  • Create “Deployed Member-only” merchandise. (creation must be approved by the DIO)
  • Buy 405th merchandise.
  • Have their picture displayed on 405th produced promotional materials/websites/social media
  • Participate in official 405th events (i.e. charity benefits, celebrity appearances, guest escorts, etc).
  • Have access to the Deployed Member forums.
Upon admission, Deployed Members will choose a unique number in the 405th member catalog. The catalog number is unique to the individual member and is non-transferable.
Members agree to use and wear their costumes in accordance with the participation requirements as set forth by the 405th.
Members are expected to comply with their respective applicable local, regional, and national laws.
The right to grant, deny, revoke, or suspend membership is reserved by and under the sole authority of the Division Commanding Officer and may not be superseded by any rules of any 405th subdivision or unit.
We reserve the right to deny or revoke membership at any time, based on any past criminal history as outlined in Operational Procedures and in accordance with the laws of the applicable country or region within. Notice of such denial or revocation will be filed with the 405th Command Staff.
 
Marawuff - I'm glad your fears have been reduced! And no. Legendary isn't going to be unattainable. In fact, I'm sure we have several members who are already at that level. The ideas are basic, proper fit, proper pieces, clean lines and finish etc., a good inner strapping system so the pieces sit where they should. Nothing overly complicated. Now depending on where a person's gear falls within those basic ideas, will determine which category.

I very much want to stress that being in the lower tier absolutely does not mean your gear is bad and you're being punished. I have stayed in the base level/entry level my entire "career" in the 501st and I'm perfectly content with that. My costumes are good, they fit me well and they meet or exceed the base standard. Most costumes also have a secondary level and some have a third. I applaud anyone who strives to go for these levels but it's just not for me. No one looks down on me for it. No one thinks my gear is substandard etc. It is a personal choice as to whether or not you want to go further. And that is exactly what we have going on here. It is simply a recognition that is available should you want it. Not a punishment for those who do not want or meet the standard.

And what if you don't meet that base level? We will do our best to work with you on what needs to be tweaked. I have added in a new staff member, mothmonty, who is working hard with Masterchief0624 to get this going and they are going to do their best to provide useful feedback of the reasoning behind their decision. I can tell you as well that both mothmonty and I have had costumes that were originally denied in the 501st and the Rebel Legion so we know how hard it is to get that email. But I don't want people to be discouraged. We aren't going to ask for complete perfection at any level and between us and your home Regiments, we're going to work hard at helping you along.

There is currently a form in the Forms tab along the top of the forum, however, Asgardianhammer was kind enough to create a form that might actually make thing easier for everyone so we're going to be testing that out. We just want to make the process as simple as we can for all and as informative as possible so you don't walk away from it not understanding what was said or why.

PLEASE DON'T STRESS ABOUT THIS. Just do your best with your gear, take any constructive comments about what might need to be fixed as an attempt to assist you and not as a negative criticism of your work and make sure it fits you well. It doesn't matter what your height or weight is....whether you are male or female. Just do your best, be open to working with us and HAVE FUN!


Fangs, Thanks for your words of encouragement and clarification.....I know that the suit I built for my son recently is the most basic looking MCs out there.....but the look on my son's face and the envy of his friends when he wore it.........That is Legendary enough for me.....Anything I build from here on.....just for fun and just for me.......Thanks.
 
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I'd strongly advise against trying to advertise your armour as 'bullet proof' - the very last thing we need is some kid thinking he can hammer some aluminium plates together and then go out on the range to get shot at. There's absolutely nothing wrong with wanting to go for a more authentic approach to creating your armour set ( Sandbagger is doing very well with his Iron Man set, for example), and it's always interesting to see new techniques and mediums being used, but... please. Reconsider grading your armour as 'bullet proof', we already have to deal with people thinking that fibreglass and bondo are suitable protection from paintballing and airsoft activities.

As for grading: if it looks the part, it'll be graded as such, no doubt.


Oh man. Where do I start.

I am ex royal Australian army and ex gun freak and bullet collector so I know just a little about ballistics.

DO NOT EVER BUILD A SUIT AND EXPECT ANY BULLET NOT TO PENETRATE IT. EVEN A .22 CAL LEAD SLUG CAN FIND ITS WAY IN TO PUT A HOLE THROUGH YOU.

LEAVE THAT **** TO MILITARY WEAPONS DEVELOPERS AND POLICE/GOVERNMENT PROTECTIVE R&D SERVICES.

I know I have put that all in caps and may seem over the top, but even based on the quote above about bulletproof to 9mm could end up with some ignorant/naive idiot doing something stupid and winding up dead based on starry eyed notions of a fantasy costume.

Let's not even risk encouraging that.

My whole costume is steel and wouldn't stop ****. At .95mm thick it is already at 40kg. You can work the rest out for yourself.

SB

After pretty easy consideration, I totally agree with you guys!!!!
I definitely do not want someone trying to copy me and getting hurt because they won't understand what the armor can and can't do, or just ignore the second part.

I also have no intention of ever having anything fired at me while in suit!!!! I'm not that dumb! But hey if zombies appear, at least they can't naw me to death, right?

Yeah the suit will be heavy, I'm kinda hoping that it will if I can't move much it will sound cool just from the thumping weight haha.

My grandfather was an aeronautical engineer for NASA so he's helping me with a lot on this stuff. He loves my cosplay stuff and he doesn't want to see me get hurt heh so I have some pretty good help.

I'll definitely discontinue saying that it can block any kind of live fire!

thank you guys!
 
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I definitely do not want someone trying to copy me and getting hurt because they won't understand what the armor can and can't do, or just ignore the second part.

This is pretty much the point to the matter. We expect most of our members to be old enough, and sensible enough, to realise that home-made costume sets won't stand up to hard impacts - let alone live fire exercises. However, we do still occasionally get people asking whether it's OK to take their kits out on a paintball or airsofting field, and it's this kind of mentality we guard strenuously against. Some of our younger members can get pretty excitable and ambitious when they see the words 'Halo armour'.

So, bottom line on the matter: craft your costume to be as accurate as possible, the point here is to try and pass your work off as close to screen-accurate as you can manage. But let's not start entertaining the idea of putting it to the ultimate test :p
 
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I really like the method that you are setting out for deployment tiers. The great thing about the way that we craft armour is that even if a suit is of the most basic level we can work on individual pieces to try and attain a higher level if desired.


"I'm just a witness"
 
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This is pretty much the point to the matter. We expect most of our members to be old enough, and sensible enough, to realise that home-made costume sets won't stand up to hard impacts - let alone live fire exercises. However, we do still occasionally get people asking whether it's OK to take their kits out on a paintball or airsofting field, and it's this kind of mentality we guard strenuously against. Some of our younger members can get pretty excitable and ambitious when they see the words 'Halo armour'.

So, bottom line on the matter: craft your costume to be as accurate as possible, the point here is to try and pass your work off as close to screen-accurate as you can manage. But let's not start entertaining the idea of putting it to the ultimate test :p

I totally understand all points! :) I do intend on making it as accurate as possible. just working with metal is so much easier to me heh. and aluminum is semi soft and lighter weight than steel luckily. :) I'd totally do it out of titanium but I can't afford that material let alone the tooling requirements to make components with that. heh.

My biggest thing to make it perfect is that darn paint color, it's so hard to figure out! especially since I can't see greens right :(
 
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Sounds like you have some good common sense. Good man.

As a general rule, aluminium is 40% the weight of steel, but often you have to use thicker aluminium to make it useable. So it can be a weight saving, but not as much as you might hope for.

It will be cool to see a HALO suit done in allie, so I am looking forward to seeing work commence and progress.

SB
 
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Sounds like you have some good common sense. Good man.

As a general rule, aluminium is 40% the weight of steel, but often you have to use thicker aluminium to make it useable. So it can be a weight saving, but not as much as you might hope for.

It will be cool to see a HALO suit done in allie, so I am looking forward to seeing work commence and progress.

SB

Thank you! I do try at that haha

Yeah I'm a mechanical designer by trade so I'm well aware of the material properties of lots of metals heh. Mostly in the structural and thermal industries, but I can scale them down for this application.
I also have places i'll have most of the parts sent out as cad files for to have them made on a burn table. Curves and bends in metals also strengthen them so that you can use thinner yet still have the strength to weight you need. :)

With my new boots finally in I can start with all the undersuit stuff and have my base to attach all my armor on as I develop it heh.

I will definitely start a build page right away then. :)
 
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Just as a quick update for all - the DMO's are very close to coming up with a solid plan for the deployment process and I would guess will have something to post for all of you within the next few days to a week to set out the ground rules for deployment. They have spent a lot of time on this to try to consider all factors and what issues might pop up, although I suspect we still have stumbles from time to time.
 
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For the photos, I'll be able to get some High Quality ones this weekend, What exactly are we looking for? I can see the whole Poses picture posted further up, are we allowed to post more than that? If we are particularly proud of a feature we've put into our armour, are we allowed to take separate pictures of that and post it with the main and will that count towards our status?

Thank you :b
 
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For the photos, I'll be able to get some High Quality ones this weekend, What exactly are we looking for? I can see the whole Poses picture posted further up, are we allowed to post more than that? If we are particularly proud of a feature we've put into our armour, are we allowed to take separate pictures of that and post it with the main and will that count towards our status?

Thank you :b

Detail shots are certainly useful, but remember that above all we're going to be grading your armour as a set rather than based on individual features. The defining markers we're going to be looking for are that your costume fits and is as close to game-accurate as possible - it's all well and good to say 'look, the paint job on this shoulder piece is top-grade!' - if your armour's hanging off you like a set of loose jeans and features a mish-mash of components, it's not going to receive a high grade.
 
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Thank you! I do try at that haha

Yeah I'm a mechanical designer by trade so I'm well aware of the material properties of lots of metals heh. Mostly in the structural and thermal industries, but I can scale them down for this application.
I also have places i'll have most of the parts sent out as cad files for to have them made on a burn table. Curves and bends in metals also strengthen them so that you can use thinner yet still have the strength to weight you need. :)

With my new boots finally in I can start with all the undersuit stuff and have my base to attach all my armor on as I develop it heh.

I will definitely start a build page right away then. :)

You know what you are doing. I won't insult your intelligence any further and leave you to it.

SB
 
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Just as a quick update for all - the DMO's are very close to coming up with a solid plan for the deployment process and I would guess will have something to post for all of you within the next few days to a week to set out the ground rules for deployment. They have spent a lot of time on this to try to consider all factors and what issues might pop up, although I suspect we still have stumbles from time to time.

That's great news! Can't wait for it, Fangs! I'm sure you all will present us some great stuff! :D
 
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Form has been tested....write ups being worked on for both the simple explanation (it's NOT a complicated process) and the more detailed version for anyone who really wants to know all of the ins and outs. As well the form has been sent to Art to see if he can get it up on this forum (we'll definitely figure out another way should that not work with this current forum) and we have a plan to test out the process on our Regiment Command Staff members to further work out any bugs or hiccups.

It's allllllll coming together!
 
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Cool Cool. Just finishing up on my new set of armor, so it'll be done by the time these forms come out =) Although, I will be needing to make a new visor for the helmet and I'm not sure if it'll be ready by the time deployment launches. Will suits be able to be re-evaluated after a certain amount of time?
 
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Benton188 - are you asking if say a costume is deemed to be a Tier 1 costume if it will be re-evaluated to see if it can be moved up to a Tier 2 or 3? If that's the question, then absolutely yes. There won't be a certain amount of time though. You'll just resubmit with a list of your changes from your first evaluation and that can be done whenever you choose, if you choose, to make those changes. As well, you don't have to apply for deployment right away if your gear isn't completed yet. Deployments will continue from the point of roll out until the end of time.....hehe If it's a matter of potentially coming in as a Tier 1 and then moving quickly to another Tier - it is your choice as to whether or not you want to apply for deployment before the changes or not.

As an update, we're just fine tuning the wording for you and so far it's looking really good! We're trying to make things as clear as possible.
 
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Edited since originally posted.

I like what I'm seeing so far. Totally agree with the idea that this is a quality-based grading system, and entry is totally voluntary. Glad to hear the photo requirements are not as stringent as i first interpreted from an earlier post, and that we'll get good feedback to improve our grades. I've strived my entire build to obtain a higher level of excellence, and i hope my deployment tier will reflect that.

Looking forward to applications opening up!

Sent using Tapatalk.
 
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