Well, would it be okay with you if I made a request for a type of halo armour thats not on the 405th?
Yeah of course, shoot!
Well, would it be okay with you if I made a request for a type of halo armour thats not on the 405th?
Are you able to edit some textures for me? I have some in-game Halo 4 Spartan models, and they have the base white textures. If you can, that would be great. If not, then that's okay too.
Yep, just colors. How do we go about this? Should I send the textures? What do I need to do?
Well, I gave that my best shot, but it was a little hard to follow. For me, anyways.
The main armor is the Multiplayer Mark VI armor, and I'm trying to change it to have its primary color to be blue, its secondary to be white, and have the Legendary visor color. There are two other sets that I'm working with, each containing multiple variants.
@enraged pyro93
Yes, it's very possible. What ODST helmet were you thinking of? I'f I have that assets I'll do it. But if not sorry.
@Noble 10
What do you need a brute head for?? I don't see anyone else in need of such a thing, so as of now I have bigger priorities.
its for my movie that i am making
@enraged pyro93
Yes, it's very possible. What ODST helmet were you thinking of? I'f I have that assets I'll do it. But if not sorry.
I was thinking of the ODST helmet that you have posted in your Model Releasing Thread. Id love to 3d print it!
Oh ok, sure. So you just want the helmet without the visor removed right?
On another note. Rendering is something different entirely. Rendering is the process of taking a 3d scene/object and creating a 2d image from it, it's when all the lighting, texture, and such calculations are done.
Yep! Just the helmet without the visor.
And that's interesting, you learn something new everyday.
Thanks!
Well you'll have a lot more learning ahead of you!
Anyways here you go! Link I updated the original post in the file archive to include a version without the visor.
Just remember that you will have to scale the model before you print it, and remember the scale factor so you can use it for the visor buck.