JoeyTheSoapBar
New Member
Hey im joey and this is my first post here. Ive done a bit of research on pepakura and im planning on making a halo 3 master chief helmet to start things off. Im using Blender for my 3d modeling because i heard good things about it and its free, but i have no idea what i should do. Im currently trying to use polygons only and stuff like that, but its so confusing and the placement of the polygons depending on where i place my mouse makes no sense at all. Are there any easier methods for beginners? Thanks!