Shadow 2r5
Jr Member
This is not a tutorial, and just some results of some experiments I have been conducting.
First off, let me give you guys a little background to this, in case you haven't been following my thread. I'm on a quest to prove that you can make decent quality armor with non-toxic and cheap methods.
Now, so far my build is turning out well, the paper mache is strong enough to wear. However, it still leaves my pieces polygonal. I thought to myself, since flour and water is used to make paper mache paste, why not mess with the proportions and come out with more of a clay?
And mess with the proportions I did. The ingredients for this "body filler" are dirt cheap, they are: All-purpose flour, H2O, and Salt. The salt is only used to prevent molding. I do not know exactly how much ingredients I used, because I just mixed until I felt the consistency was right.
The end product turned out to be kind of a thick paste, not at all what I thought it was going to turn out as. It stuck to my hands (since I mixed the paste with them) and did not hold any shape. However, I was able to use my hands as a "squeegee" and wipe it off on my hardened armor piece, which in this case was the LD Mk VI forearm by ROBOGENESIS.
After letting dry for a few hours, I did a quick dry-sanding with 100 grit sandpaper, without a sanding block. The finished result turned out like this:
The area near the wrist did not sand very well because it was not completely dried, and I did not have the patience to wait for it. But as you can see, I am already beginning to get rid of some of the polygonal angles.
I think if it was properly applied with a gift card (like what is done with Bondo), and I used more coats, this could possibly be a great alternative to Bondo for those who have a small budget, or just don't want to deal with the toxicity of Bondo.
First off, let me give you guys a little background to this, in case you haven't been following my thread. I'm on a quest to prove that you can make decent quality armor with non-toxic and cheap methods.
Now, so far my build is turning out well, the paper mache is strong enough to wear. However, it still leaves my pieces polygonal. I thought to myself, since flour and water is used to make paper mache paste, why not mess with the proportions and come out with more of a clay?
And mess with the proportions I did. The ingredients for this "body filler" are dirt cheap, they are: All-purpose flour, H2O, and Salt. The salt is only used to prevent molding. I do not know exactly how much ingredients I used, because I just mixed until I felt the consistency was right.
The end product turned out to be kind of a thick paste, not at all what I thought it was going to turn out as. It stuck to my hands (since I mixed the paste with them) and did not hold any shape. However, I was able to use my hands as a "squeegee" and wipe it off on my hardened armor piece, which in this case was the LD Mk VI forearm by ROBOGENESIS.
After letting dry for a few hours, I did a quick dry-sanding with 100 grit sandpaper, without a sanding block. The finished result turned out like this:
The area near the wrist did not sand very well because it was not completely dried, and I did not have the patience to wait for it. But as you can see, I am already beginning to get rid of some of the polygonal angles.
I think if it was properly applied with a gift card (like what is done with Bondo), and I used more coats, this could possibly be a great alternative to Bondo for those who have a small budget, or just don't want to deal with the toxicity of Bondo.