So there's probably too much involved to make this much more than a picdump thread, though I'll try to annotate more interesting or non-contextual images. If I missed one you're interested in, just question it. I'm not bothering with placeholder posts or anything here, it can just be a discussion and Q&A free for all. I'll probably index it in this first intro post as it goes.
Anyway, moving on. Some context:
This is my first major project, as the title says. Earlier this year I did an original design scifi pistol as a quick and cheap experiment as to whether I could actually make/sculpt physical things in general. While I have a little experience in green woodwork, my shop experience is largely limited to boxes and shelves, back in the day when English high schools (I now live in VA) still had workshops. I've been a "maker" my whole life though, and I'm a designer and photographer so I'm good with detail and visualisation. Anyway, the answer appeared to be yes, actually:

Evidently it's nothing special, my finishing wasn't up to much and it was made out of random pine scraps, but it holds up at a distance and serves as a proof of concept. So, what next?
Well, I furnished our basement with bench tools and bought a whole load of stuff, so I had to do something. It was between an ASHPD and a Halo universe object. Since I wanted to go big but don't have a lathe yet, Halo universe won. What to make? Well, my favourite weapons were always the M6D, BR55 (Covy Carbine on Gravemind levels) and SRS99C- I'm a distance kinda guy. Since I'd just made a pistol and the SR seemed to require a lathe to get the best results, I went with the BR. But the old BR55 wasn't available in a whole lot of detail, whereas the BR85 is newer and higher definition. It's also far better-looking, to my tastes, and a good progression of the design language of the UNSC during and after the War. I haven't played Halo 4 (nor Reach, nor will I be playing Halo 5, unless 343i/MGS decide to release for PC), but I don't think that matters too much. It's the lineage that's important.
So, BR85HB SR it was. Next I spent two days gathering reference. Or, more specifically, I spent a day gathering reference only to discover the next day that the 405th had the original digital asset. So, that made life easier.
BLOG: UNSC BF85HB-SR Battle Rifle: http://robtaylorcase.com/blog/?p=298
I wasn't thinking about this at the time, but all of the materials I've used so far in this build: MDF, styrene, Bondo, epoxy, Superglue, contact cement... Everything, basically, I had zero or almost zero prior experience with. So not only is this my first major build project, it's been almost entirely all new to me in general.
Next up: Scaling and getting started!
Index
Part 1: Tracing, scaling, templating, chassis
Part 2: Grip/lower receiver area
Part 3: Barrel jacket: Part 1 | Part 2 | Part 3
Part 4: Foregrip and Barrel: Part 1 | Part 2.1 | Part 2.2 | Part 2.3
High Quality Update: Foregrip in-progress
High Quality Update: Foregrip complete
Part 5: Carry rail: Part 1 | Part 2 | Part 3 | Part 4 | Part 5
General update: Carry rail complete, lots of painting
High Quality Update: Carry rail complete
Part 6: Stock - chamber area: Part 1 | Part 2 | Part 3
Part 7: Magazine: Part 1 | Part 2
Part 8: Stock - magazine well area: Part 1.1 | Part 1.2 | Part 2
Part 9: Stock - upper receiver lid and rear bumper: Part 1 (second half) | Part 2 (second half)
Part 10: Grip area reconstruction and miscellaneous parts
High Quality Update: Base Rifle construction complete
Part 11: Non-functional Scope
High Quality Update: Master complete, beginning of moulding
The Thanks List!
- Chernobyl (assets)
- Master Builder (normal map details)
- Redshirt (build tips)
Anyway, moving on. Some context:
This is my first major project, as the title says. Earlier this year I did an original design scifi pistol as a quick and cheap experiment as to whether I could actually make/sculpt physical things in general. While I have a little experience in green woodwork, my shop experience is largely limited to boxes and shelves, back in the day when English high schools (I now live in VA) still had workshops. I've been a "maker" my whole life though, and I'm a designer and photographer so I'm good with detail and visualisation. Anyway, the answer appeared to be yes, actually:

Evidently it's nothing special, my finishing wasn't up to much and it was made out of random pine scraps, but it holds up at a distance and serves as a proof of concept. So, what next?
Well, I furnished our basement with bench tools and bought a whole load of stuff, so I had to do something. It was between an ASHPD and a Halo universe object. Since I wanted to go big but don't have a lathe yet, Halo universe won. What to make? Well, my favourite weapons were always the M6D, BR55 (Covy Carbine on Gravemind levels) and SRS99C- I'm a distance kinda guy. Since I'd just made a pistol and the SR seemed to require a lathe to get the best results, I went with the BR. But the old BR55 wasn't available in a whole lot of detail, whereas the BR85 is newer and higher definition. It's also far better-looking, to my tastes, and a good progression of the design language of the UNSC during and after the War. I haven't played Halo 4 (nor Reach, nor will I be playing Halo 5, unless 343i/MGS decide to release for PC), but I don't think that matters too much. It's the lineage that's important.
So, BR85HB SR it was. Next I spent two days gathering reference. Or, more specifically, I spent a day gathering reference only to discover the next day that the 405th had the original digital asset. So, that made life easier.
BLOG: UNSC BF85HB-SR Battle Rifle: http://robtaylorcase.com/blog/?p=298
I wasn't thinking about this at the time, but all of the materials I've used so far in this build: MDF, styrene, Bondo, epoxy, Superglue, contact cement... Everything, basically, I had zero or almost zero prior experience with. So not only is this my first major build project, it's been almost entirely all new to me in general.
Next up: Scaling and getting started!
Index
Part 1: Tracing, scaling, templating, chassis
Part 2: Grip/lower receiver area
Part 3: Barrel jacket: Part 1 | Part 2 | Part 3
Part 4: Foregrip and Barrel: Part 1 | Part 2.1 | Part 2.2 | Part 2.3
High Quality Update: Foregrip in-progress
High Quality Update: Foregrip complete
Part 5: Carry rail: Part 1 | Part 2 | Part 3 | Part 4 | Part 5
General update: Carry rail complete, lots of painting
High Quality Update: Carry rail complete
Part 6: Stock - chamber area: Part 1 | Part 2 | Part 3
Part 7: Magazine: Part 1 | Part 2
Part 8: Stock - magazine well area: Part 1.1 | Part 1.2 | Part 2
Part 9: Stock - upper receiver lid and rear bumper: Part 1 (second half) | Part 2 (second half)
Part 10: Grip area reconstruction and miscellaneous parts
High Quality Update: Base Rifle construction complete
Part 11: Non-functional Scope
High Quality Update: Master complete, beginning of moulding
The Thanks List!
- Chernobyl (assets)
- Master Builder (normal map details)
- Redshirt (build tips)