Ok so us halo lovers probably heard the Halo CE remake so I have a rant I feel should get out there.
I seriously don't like the idea of a remake of a game that should stay as it was. its like dressing up a grandma from a past generation in the trendy outfits for modern day teenage girls. its not right.
as for sequel games to Halo 3
I would only personally support a new Halo game only if they completely revamp the combat, honestly the story is good but its generic so they can feed us whatever story line as long as it's interesting because we've seen everything whether in halo or in other games "genetically engineered super soldiers" (not a new concept), race of pre-humans with advance technology (again not new). they could even make us stop fighting covenant and actually fight rebels that during the conflict pinched tech that lets them make spartans 3s as well and since they have spartans and tech gained from shadowy behind the scenes trading they want to openly take the chance to start a fight/war with a now drained unsc.
but what i want to see is an overhaul and i mean an actual COMBAT EVOLVED evolution of the gameplay. I know i'll take some troll flames for this but they need to look at the recent Call of Duty games lately and look at the elements that made them good cuz i now play the CDBO multi more then Halo. Halo was revolutionary because it was the first game to do FPS on a console with multiplayer correctly but now it has competition and it hasn't evolved its formula as much as i had hoped. (if you are a complete and utter halo fanboy who thinks this game can do no wrong then you may leave this thread, otherwise read on and you may see i make some good points and you can contribute ideas)
here's a list of what i would love to see in Halo, yes it is lengthy but I pray people read it through and by some will of god it gets in the hand of some halo game developer and they USE it. (maybe share credit :cool )
1) Complete customization of load outs for weapons with a VARIETY of weapons,
why? first if im a spartan going on a mission I don't want to choose preselected weapon packs, I want to CHOOSE what weapons I take with me.
2)Weapon variety because its freakin 500 years in the future and the guns feel more outdated then they do now. Im sure there's still industry competing and developing other versions of guns so Why is there only ONE assault rifle and how come it does not come with a grenade launcher attachment, or any other variety of attachment types. (yes im aware there are the Assault rifle "variants" in the story but honestly im talking about the actual functionality of them and not the way they look) make an AR varieties that fire faster but less dmg or guns that hits harder but recoil is higher SOMETHING NOTICEABLE besides the LOOK. semi auto, full auto, single shot machine guns. consecutive firing shotguns exist too! 500 years of weapon development doesn't mean we should go BACKWARDS compared to our modern day.
2) concussion/flash bangs or some kind of selectable grenade variety. (yes i know some trolls will flame that "but their visors would immediately react and polarize to shield them from high intensity light" , well i say how do you explain the flare thing in halo 3! HA!)
3) remote bombs? how about a mine or remote charge that locks an enemies armor for a limited amount of time could be wide spread or could be one target only. or an emp mine, its the future. stuff gets developed.
4) unlocking different guns in multi (bayonet gun attachment that can kill at close range?). we like feeling rewarded and we like that our rewards actually do something practical rather then just be pretty. this would make the lasting power of the game a lot longer.
5) unlocking armor parts that provide some small perks. of course we are limited in how many we attache.an armor attachment that makes motion tracking faster. see heat signature through a wall. or don't show up on motion trackers as fast.Before you die you activate the fusion pack to detonate on a timer so you might actually kill something after you die. ability to dive and slide and shoot (some premise that the shield field can be made wider like how it is kept 1mm on the hands and boots to allow friction, so making them higher would make the boots slippery, its in the books, so why not apply this concept and allow the spartan to slide like in action flicks) small things that aren't completely game breaking.They can keep unlocking armor skins but I want something besides trying to be the prettiest.
4) ability to aim down the sights or some other new revolutionary way that doesn't mean the best way to kill some one with our default machine gun weapons is to learn shooting around their head while strafing sideways. I'm mixed about this because its not as conventional as other games so it can stay or alternatively be replaced by something more practical cuz the spartans were trained to aim down the sights BEFORE they got their HUD interface with the weapon reticule so im sure they instinctively aim down the sights. (does it ever strike some people odd that the these guns don't have iron or laser or dot sights when they were first built for normal soldiers?)
5) a balanced grenade system. spawning with 2 grenades...really? too many games have too many grenade chuckers and its not about skill anymore, just a team tossing enough grenades to equal a full barrage.
6) change some armor abilities a bit. Sprint and leaping should be an innate ability of the spartan not an ability we can select because Spartans don't remember how to run faster or dive while in their armor
suicide bomber? (activate fusion pack and run at some people and go boom)
Im sure we all thought of some cool armor abilities or tweaks on the current ones that would make better sense (ie: Armor lock should emp you as well if you make it last a long duration)
7) I love the kill streak reward idea in COD and it would make sense to have something similar in Halo. doesn't need to be a blatant copy but again ppl love the reward system. Kill a certain amount of times,pelican weapon drop pods. anti air/vehicle ordinance drops. air strikes/carpet bombing/mortar. or you get a rocket launcher spawn or the pelican weapon pods can generate RANDOM weapon types. how about a reward that drops in some ODST NPCS that provide cover fire or can actually hurt/kill. or a perk that allows you to personally be dropped on any part of the map by drop pod. (don't chime in with the but how did they get back on the ship to drop. well I say how do you explain them respawning?). or special drops of ammo types for your team or for you, incidiary ammo, better armor piercing ammo, some futuristic type of ammo that might be possible but doesnt exist yet but would 500 years from now?
8) map and match type alteration: how about an option to play a map with extremely low visibility and night vision works but it only lasts a limited duration. think of the applications,could keep the motion tracker on or off so you know they're there but cant aim too properly, infection would be awesome!
9)option to play hardcore shields off like swat but still health matters and not a head shot mania like swat.
10)ability to do Super trained type stuff. again this goes to the how come Spartans forget how to do things they seemed to have been trained to do when they don their armor. could create these things as a new perk types and call them "Spartan Instincts" - ability to change your clip as you fire the last round but before the gun has time to register empty a new mag is already in so you can have a continuous rate of fire. (its a skill that is real, doesn't need to apply to every gun). detect trap mines early. or the ability to have a quick time button to make your spartan leap away before the detonation of a grenade/mine/trap since these have some delay before they detonate. or ability to simply pick up toss back or kick a grenade near them out of the way before it detonates. doesn't work for stickies but no excuse on frag.ability to climb stuff. Up a tree or pole for better sniping position (also create a forest map, or a city map).
-- The story makes spartans have a 6th sense for combat and I'm not feeling it in the games. if you read the books then you know that the spartans in the books/comics seem cooler than what we play.
This is all I could come up with at the moment. I might add too it later on. Thanks to any of you that read the entire list and through the rant. (put me on the halo idea team at microsoft muahaha!) It all boils down to I want variety in the game that is beyond only just adding a few new guns that do pretty much the same thing as the ones they replaced and some armor abilities. I want to feel like an actual spartan. I realize some of the ideas may seem OP or hard to balance but where there is a will there is a way. some ideas i suggested came from COD and if Halo copied it im sure there would be some heat but first of all imitation is the highest form of flattery, second if a game element is loved by a lot of people then put it in the game. if they don't want to simply copy then take the idea and go even further with it. seriously odst squad drop pods would be neat whether its npcs or you dropping in. third i believe the elements that seem localized to COD are never that original, most likely taken from another source but refined (press A to climb over wall or window).
I seriously don't like the idea of a remake of a game that should stay as it was. its like dressing up a grandma from a past generation in the trendy outfits for modern day teenage girls. its not right.
as for sequel games to Halo 3
I would only personally support a new Halo game only if they completely revamp the combat, honestly the story is good but its generic so they can feed us whatever story line as long as it's interesting because we've seen everything whether in halo or in other games "genetically engineered super soldiers" (not a new concept), race of pre-humans with advance technology (again not new). they could even make us stop fighting covenant and actually fight rebels that during the conflict pinched tech that lets them make spartans 3s as well and since they have spartans and tech gained from shadowy behind the scenes trading they want to openly take the chance to start a fight/war with a now drained unsc.
but what i want to see is an overhaul and i mean an actual COMBAT EVOLVED evolution of the gameplay. I know i'll take some troll flames for this but they need to look at the recent Call of Duty games lately and look at the elements that made them good cuz i now play the CDBO multi more then Halo. Halo was revolutionary because it was the first game to do FPS on a console with multiplayer correctly but now it has competition and it hasn't evolved its formula as much as i had hoped. (if you are a complete and utter halo fanboy who thinks this game can do no wrong then you may leave this thread, otherwise read on and you may see i make some good points and you can contribute ideas)
here's a list of what i would love to see in Halo, yes it is lengthy but I pray people read it through and by some will of god it gets in the hand of some halo game developer and they USE it. (maybe share credit :cool )
1) Complete customization of load outs for weapons with a VARIETY of weapons,
why? first if im a spartan going on a mission I don't want to choose preselected weapon packs, I want to CHOOSE what weapons I take with me.
2)Weapon variety because its freakin 500 years in the future and the guns feel more outdated then they do now. Im sure there's still industry competing and developing other versions of guns so Why is there only ONE assault rifle and how come it does not come with a grenade launcher attachment, or any other variety of attachment types. (yes im aware there are the Assault rifle "variants" in the story but honestly im talking about the actual functionality of them and not the way they look) make an AR varieties that fire faster but less dmg or guns that hits harder but recoil is higher SOMETHING NOTICEABLE besides the LOOK. semi auto, full auto, single shot machine guns. consecutive firing shotguns exist too! 500 years of weapon development doesn't mean we should go BACKWARDS compared to our modern day.
2) concussion/flash bangs or some kind of selectable grenade variety. (yes i know some trolls will flame that "but their visors would immediately react and polarize to shield them from high intensity light" , well i say how do you explain the flare thing in halo 3! HA!)
3) remote bombs? how about a mine or remote charge that locks an enemies armor for a limited amount of time could be wide spread or could be one target only. or an emp mine, its the future. stuff gets developed.
4) unlocking different guns in multi (bayonet gun attachment that can kill at close range?). we like feeling rewarded and we like that our rewards actually do something practical rather then just be pretty. this would make the lasting power of the game a lot longer.
5) unlocking armor parts that provide some small perks. of course we are limited in how many we attache.an armor attachment that makes motion tracking faster. see heat signature through a wall. or don't show up on motion trackers as fast.Before you die you activate the fusion pack to detonate on a timer so you might actually kill something after you die. ability to dive and slide and shoot (some premise that the shield field can be made wider like how it is kept 1mm on the hands and boots to allow friction, so making them higher would make the boots slippery, its in the books, so why not apply this concept and allow the spartan to slide like in action flicks) small things that aren't completely game breaking.They can keep unlocking armor skins but I want something besides trying to be the prettiest.
4) ability to aim down the sights or some other new revolutionary way that doesn't mean the best way to kill some one with our default machine gun weapons is to learn shooting around their head while strafing sideways. I'm mixed about this because its not as conventional as other games so it can stay or alternatively be replaced by something more practical cuz the spartans were trained to aim down the sights BEFORE they got their HUD interface with the weapon reticule so im sure they instinctively aim down the sights. (does it ever strike some people odd that the these guns don't have iron or laser or dot sights when they were first built for normal soldiers?)
5) a balanced grenade system. spawning with 2 grenades...really? too many games have too many grenade chuckers and its not about skill anymore, just a team tossing enough grenades to equal a full barrage.
6) change some armor abilities a bit. Sprint and leaping should be an innate ability of the spartan not an ability we can select because Spartans don't remember how to run faster or dive while in their armor
suicide bomber? (activate fusion pack and run at some people and go boom)
Im sure we all thought of some cool armor abilities or tweaks on the current ones that would make better sense (ie: Armor lock should emp you as well if you make it last a long duration)
7) I love the kill streak reward idea in COD and it would make sense to have something similar in Halo. doesn't need to be a blatant copy but again ppl love the reward system. Kill a certain amount of times,pelican weapon drop pods. anti air/vehicle ordinance drops. air strikes/carpet bombing/mortar. or you get a rocket launcher spawn or the pelican weapon pods can generate RANDOM weapon types. how about a reward that drops in some ODST NPCS that provide cover fire or can actually hurt/kill. or a perk that allows you to personally be dropped on any part of the map by drop pod. (don't chime in with the but how did they get back on the ship to drop. well I say how do you explain them respawning?). or special drops of ammo types for your team or for you, incidiary ammo, better armor piercing ammo, some futuristic type of ammo that might be possible but doesnt exist yet but would 500 years from now?
8) map and match type alteration: how about an option to play a map with extremely low visibility and night vision works but it only lasts a limited duration. think of the applications,could keep the motion tracker on or off so you know they're there but cant aim too properly, infection would be awesome!
9)option to play hardcore shields off like swat but still health matters and not a head shot mania like swat.
10)ability to do Super trained type stuff. again this goes to the how come Spartans forget how to do things they seemed to have been trained to do when they don their armor. could create these things as a new perk types and call them "Spartan Instincts" - ability to change your clip as you fire the last round but before the gun has time to register empty a new mag is already in so you can have a continuous rate of fire. (its a skill that is real, doesn't need to apply to every gun). detect trap mines early. or the ability to have a quick time button to make your spartan leap away before the detonation of a grenade/mine/trap since these have some delay before they detonate. or ability to simply pick up toss back or kick a grenade near them out of the way before it detonates. doesn't work for stickies but no excuse on frag.ability to climb stuff. Up a tree or pole for better sniping position (also create a forest map, or a city map).
-- The story makes spartans have a 6th sense for combat and I'm not feeling it in the games. if you read the books then you know that the spartans in the books/comics seem cooler than what we play.
This is all I could come up with at the moment. I might add too it later on. Thanks to any of you that read the entire list and through the rant. (put me on the halo idea team at microsoft muahaha!) It all boils down to I want variety in the game that is beyond only just adding a few new guns that do pretty much the same thing as the ones they replaced and some armor abilities. I want to feel like an actual spartan. I realize some of the ideas may seem OP or hard to balance but where there is a will there is a way. some ideas i suggested came from COD and if Halo copied it im sure there would be some heat but first of all imitation is the highest form of flattery, second if a game element is loved by a lot of people then put it in the game. if they don't want to simply copy then take the idea and go even further with it. seriously odst squad drop pods would be neat whether its npcs or you dropping in. third i believe the elements that seem localized to COD are never that original, most likely taken from another source but refined (press A to climb over wall or window).