Hello, I am trying to split up and edit a model that I bought from TitleWaveDesigns (shop link here). So far, I've split apart the model using Meshmixer's "plane cut" and "generate complex" tools to make it fit onto my Ender 3 pro. But I want to edit the model to have tongue and groove joints so that all the parts align with each other. Plus, it makes aligning and gluing them easier.
I've tried fusion-360 but translating it to a solid object to edit is difficult due to the number of triangles the model has.
I wanted to ask how I could edit the tongue and groove joints onto the model into Meshmixer or how to fully convert each mesh into a solid body for Fusion360?
I've tried fusion-360 but translating it to a solid object to edit is difficult due to the number of triangles the model has.
I wanted to ask how I could edit the tongue and groove joints onto the model into Meshmixer or how to fully convert each mesh into a solid body for Fusion360?