Recent content by NetherCraft

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    M808 Scorpion Practical Redesign

    Ok, good news, I have my Macbook and its HD back, and through my PC I've improved greatly at Blender, I'm gonna now build off this file to continue the project
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    Model portfolio (Satchmo III)

    Hey, it's accurate to the lore at least! Remember even Tom and Lucy is Ghost of Onyx were 12.
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    Halo CE Authentic Fan Remaster Progress Thread (Very Pic Heavy)

    Thanks, if you want to get better I believe in you! I started working with blender in march, so it is a pretty approachable software I would give it a go.
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    Halo CE Authentic Fan Remaster Progress Thread (Very Pic Heavy)

    Alright guys, pistol is ready minus the magazine which I have to figure out first, the pistol is a little weird mechanically. I've updated the first post, IDK if that will update this on the new page so I'm writing this comment. If this is unnecessary and spammy just let me know.
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    Halo CE Authentic Fan Remaster Progress Thread (Very Pic Heavy)

    Update to progress on the assets, if anyone could help with texturing again, or give some pointers on managing a complex model like this one I really need it, thank you.
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    Official 343i Cosplay Guide: The Rookie

    Yeah, I have to admit I was a little bit negative. I have been doing a lot of model extraction and spend a lot of time looking at references for modeling, so my perspective is a little detached from most. Anyways if anyone wants exact closeups and stuff like that I probably have some of the...
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    Official 343i Cosplay Guide: The Rookie

    I mean, this is really considerate of 343i, but it seems a little late to me. What would have been super cool is if they made a high poly version of the model for better reference, instead of trying to determine the shape from textured detail. I just don't see the application of this guide with...
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    Halo CE Authentic Fan Remaster Progress Thread (Very Pic Heavy)

    Building a sandbox demo of Halo CE in Unreal 4. Trying to keep the authenticity neglected by the official remaster. It would be VERY appreciated if there is anyone here with skils in texturing who may be willing to help the project. It will be volunteer because I am a high school student saving...
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    M808 Scorpion Practical Redesign

    Hey everyone, A few days ago I woke up to a dead macbook air. Which is really great timing because I am about to start end of year exams. I have an ipad and m+kb so that’s fine. I won’t be able to update this thread, or use pepakura, or anything like that for a while. When I get back it might...
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    We are ODST/ Legacy Effects Helmet 3D model WIP

    Perfect is the enemy of the good
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    M808 Scorpion Practical Redesign

    If I had my PC rn I would use CAD, but it takes too much performance for my mac.
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    M808 Scorpion Practical Redesign

    Thanks man, I'm gonna slow posting now, I'm getting overexcited, but if you still want to give feedback I can pm. I'm good with negative feedback too, since I have backups to revert to incase I mess something up.
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    M808 Scorpion Practical Redesign

    Hatches done for now, shrunk the windows, plus they have more space for thickness now, and don't line up directly with the driver's squishy face. Added sliding tracks, instead of the magic sliding hatch in reach. Kept the weird pop up thing from Reach, to keep it somewhat recognizable. I also...
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