awe, still no new comments?

no worries, MORE PROGRESS!~
Today I decided that the top section that you can see ripping open, needed to be fixed. I had planned to put resin and bondo under it, however realized that was going to be difficult, I also realized that the paper was coming off. I tore at it a little and quickly found that the fibreglass matting under it had not even absorbed any resin when I had fibreglassed the helmet. So I took the dremel and removed the paper from the area. I then put a very water rondo solution in to harden up the glass.
After the rondo had cured for a few hours I put some normal body filler on it, sadly I have now realized that it was quite thick and will likely require a few days to dry.
At the same time I went and removed a section on the back, I noticed a detail on the in-game helmet where this panel was the black material instead of the coloured material. So I removed the paper and found that the same thing as what happened on the top had also happened in part here, the fibreglass had absorbed resin, but separated from the paper. I took advantage of this and applied bondo to the fibreglass itself, so that I can inset this detail.
I have learned so much from this piece that the next pieces are going to be done differently in the fibreglass stage, and I will be able to avoid a lot of these issues, as well as have an easier time building the part.
Here are some pictures!

Always be safe, wear a respirator, or a Gas mask with proper filters works too!

Redone top brim, this will sand out really nicely, and I will finally be nearly done this area!

Front chin, not really building anything up, just smoothing it out.

Inset rear detail, this will be sunk about a mm, and reflect a detail seen in game. This will also resolve the highpoint I was having to deal with, I can finally make it nice and round!
I'm considering cutting out the detail area below this as well and building that up with different materials. I havn't though it through yet so I will wait. Anyone have suggestions?