The Objective
Build the full Advanced RIG from Dead Space 2; with helmet and gun, in enough time to be finished by May 16 with time to spare.
The Plan
The build will be broken up into stages, based off of time and resources; and conducted on a rigid schedule. The segments of the build are the Gun, the RIG, and the Helm. Most of the parts will be made with negative-mold vacuum forming (if resources and skill allow), pepakura (using styrene), along with the use of a 3D Printer (Cheating? You bet. Effective? Hell yes.).
The Breakdown
Since I’m doing this on a strict schedule; each part is set up to be built as efficiently as possible; with the part with the least amount of skill needed at the beginning, so that as I progress and get more used to my tools, I can make better, more important pieces.
Gun
The gun will be mostly 3D printed, with styrene parts where required. It will have 3 Lasers in a targeting formation, along with a set of Bright LEDs to flash when the trigger is pulled. Possibly will have the holographic ammo counter, but if so, it will probably be stationary (no countdown) unless I can find a way to do it without ruining the overall look. Possibly will have sound, but that is time/space/expense dependent. This build should take about 15-30 days, if not less.
RIG
The meat of the build; the armor will be made of vacuum-formed parts almost exclusively, to cut down on time and expense, and improve overall quality. If feasible, negative modls will be utilized to impart better surface quality/detail. It will also have a health bar, locator device, holographic HUD, and stasis gauge. This should take 2 months.
Helm
The crown jewel, as it were, of the build, this will be made last; hopefully so that even if it fails, I’ll still look like Issac. It also allows me to really use all my skills in making this; anything learnt making the armor or gun will be utilized here. The eye slits should light and still allow the helmet to be functional and usable (in other words, I can navigate in it without much duress), as will the forehead light function. This will take up any remaining time, and possibly time thereafter for additional conventions.
So far;
Gun:



3D Printing is Pretty much done, now to figure out how to take each bit and bob and place them together to work. Some pre-planning has made this easier; but there is a lot of cleaning to be done. The gun ended up a bit big, but I'll be using some tricks to help it fit a better.
RIG: In the process of being planned; measurements are being taken, and I'll be buying the parts for a vacuum forming machine. Any help on this subject, especially on negative molds, would be supremely appreciated. In addition, any models or images of the armor would equally be appreciated, especially the actual 3D model of the RIG proper.
Advanced RIG
UnderSuit
Helm: Currently on the back-burner, I have ideas on how to make the eyes glow and still have a usable helm, most involve a 1-way mirror film on the metallic parts of the lens, allowing me to see through those parts while EL panels light the rest. Any ideas are welcome.
Comments are welcome, suggestions are appreciated, information is golden.
Build the full Advanced RIG from Dead Space 2; with helmet and gun, in enough time to be finished by May 16 with time to spare.
The Plan
The build will be broken up into stages, based off of time and resources; and conducted on a rigid schedule. The segments of the build are the Gun, the RIG, and the Helm. Most of the parts will be made with negative-mold vacuum forming (if resources and skill allow), pepakura (using styrene), along with the use of a 3D Printer (Cheating? You bet. Effective? Hell yes.).
The Breakdown
Since I’m doing this on a strict schedule; each part is set up to be built as efficiently as possible; with the part with the least amount of skill needed at the beginning, so that as I progress and get more used to my tools, I can make better, more important pieces.
Gun
The gun will be mostly 3D printed, with styrene parts where required. It will have 3 Lasers in a targeting formation, along with a set of Bright LEDs to flash when the trigger is pulled. Possibly will have the holographic ammo counter, but if so, it will probably be stationary (no countdown) unless I can find a way to do it without ruining the overall look. Possibly will have sound, but that is time/space/expense dependent. This build should take about 15-30 days, if not less.
RIG
The meat of the build; the armor will be made of vacuum-formed parts almost exclusively, to cut down on time and expense, and improve overall quality. If feasible, negative modls will be utilized to impart better surface quality/detail. It will also have a health bar, locator device, holographic HUD, and stasis gauge. This should take 2 months.
Helm
The crown jewel, as it were, of the build, this will be made last; hopefully so that even if it fails, I’ll still look like Issac. It also allows me to really use all my skills in making this; anything learnt making the armor or gun will be utilized here. The eye slits should light and still allow the helmet to be functional and usable (in other words, I can navigate in it without much duress), as will the forehead light function. This will take up any remaining time, and possibly time thereafter for additional conventions.
So far;
Gun:
3D Printing is Pretty much done, now to figure out how to take each bit and bob and place them together to work. Some pre-planning has made this easier; but there is a lot of cleaning to be done. The gun ended up a bit big, but I'll be using some tricks to help it fit a better.
RIG: In the process of being planned; measurements are being taken, and I'll be buying the parts for a vacuum forming machine. Any help on this subject, especially on negative molds, would be supremely appreciated. In addition, any models or images of the armor would equally be appreciated, especially the actual 3D model of the RIG proper.
Advanced RIG
UnderSuit
Helm: Currently on the back-burner, I have ideas on how to make the eyes glow and still have a usable helm, most involve a 1-way mirror film on the metallic parts of the lens, allowing me to see through those parts while EL panels light the rest. Any ideas are welcome.
Comments are welcome, suggestions are appreciated, information is golden.