Hey, thought you guys might be interested in this.
I follow Digital Arts and Entertainement, it's a course for game design.
I will use this topic to post some of my work I have to make there.
Anyway, I've had an assignement to make a low poly character for a fps game.
This is what I have so far, do keep in mind it is still a work in progress (pockets, zipper etc will be included in the texture later, the texture now is just a guideline)
I already baked some normal maps. Love to hear wat you think of it.
Here is a screen with the wireframe somewhat
Shame the studio max viewports doesn't support realtime full res textures
I follow Digital Arts and Entertainement, it's a course for game design.
I will use this topic to post some of my work I have to make there.
Anyway, I've had an assignement to make a low poly character for a fps game.
This is what I have so far, do keep in mind it is still a work in progress (pockets, zipper etc will be included in the texture later, the texture now is just a guideline)
I already baked some normal maps. Love to hear wat you think of it.
Here is a screen with the wireframe somewhat
Shame the studio max viewports doesn't support realtime full res textures