Hello there

cat

New Member
I'm a new cosplayer. Someone at a con told me about this website, and I thought it'd be nice to have better resources for making armor in the future.

My last cosplay was my first Halo armor set. It was a half-decent O.D.S.T., full-foam (minus the helmet base and visor), and painted dark-ish grey spray primer over everything but the masked areas like the camo on the thigh plates and the visor. I'm not super happy with it, mostly due to the build quality causing the elbow pads to break and the thigh armor to rub up against the knee pad, causing it to take damage.

I was introduced to Halo via Reach on MCC, and since then, I've bought 3: ODST, which is why that's what I chose to make. I think I also tried Infinite back in the day but I only remember having it in my library...

My favorite game out of the two would probaby be Reach, but its still a hard decision. I love the story and characters of both.

My other hobbies are primarily painting 40k, drawing, and I play a little guitar on the side.

I think according to the website I am a part of the pacific regiment, but I don't know any of the specifics.
 
Welcome! Glad to have you join.

Here's some useful resources to get started:

Useful thread for understanding challenges of different armour types and building methods:

Index of tutorials here on the 405th:

I always encourage folks to read through other people's build threads both in the costumes and props section and the new recruits section. This will give you a good understanding of what kinds of problems and challenges other people ran in to and how they tackled them. Read lots and read broad.

When you're ready to embark on your next halo build, create a build thread in the new recruits section to post updates and pictures as well as get feedback and advice from members of the community. We're looking forward to seeing what you create!

Once you've made 50 constructive and meaningful posts anywhere on the forum, and your account is 90 days old, you can formally join your regiment by replying to this thread:
 

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