i looked around forums , but didnt find any , could someone maybe work on doing hunter pdos , i would if i knew anything about doing it , but limited access to computer and 3d areas not my specialty.
i looked around forums , but didnt find any , could someone maybe work on doing hunter pdos , i would if i knew anything about doing it , but limited access to computer and 3d areas not my specialty.
theres one hunter on here somewheres i got it somehow haha , but i cant remember where , look through the older threads in pepakura , should be in there somehwere ,
theres one hunter on here somewheres i got it somehow haha , but i cant remember where , look through the older threads in pepakura , should be in there somehwere ,
one word , stilts, and you only need to have three foot stilts if you want it game accurate cuz if your six feet and have three feet stilts on ,all hunters are ranging from 9 to 12 feet to there haha
one word , stilts, and you only need to have three foot stilts if you want it game accurate cuz if your six feet and have three feet stilts on ,all hunters are ranging from 9 to 12 feet to there haha
ok i looked way back on pep area and found one but yes it is a whole hunter . guess ill take a day to scale it up and try to seperate and unfold . should be fun considering i cant save it on pep designer .
I can't put up some OBJ files of the Halo 2 hunter later today (unless mod says otherwise). That way you guys can try to seperate the armor pieces yourselves. I'd do it, but I'm kind of working on my high-detail Mk VI armor.