Mech/Exoskeleton Build (Full-Size )

Taking a break and prototyped a little something (spoilered for gif)

3d printed walking robot.gif
 
Working on a derpy mech simulator.

It took me a second to understand what was going on(I was confused why the screen was moving away from the game, but the screen is the game xD), but this is actually amazing! I am amazed at how much work you get done every day. This game is perfect!
 
It took me a second to understand what was going on(I was confused why the screen was moving away from the game, but the screen is the game xD), but this is actually amazing! I am amazed at how much work you get done every day. This game is perfect!

You'd be surprised how much I deep around every day.

Moved on to an older, 3d game engine.


It slows down when I get 4 Marduk's on screen and outright crashes with more than 6. Need to reduce the polycount. Not using unity because Reality Factory is much easier to make a prototype for my kickstarter, then maybe I can use unity for the finished product.
 
Working on a solid punchy fist:


And reduced the MARDUK poly count from 8000 triangles (right) down to 1700 (left), meaning more mechs -and scenery- onscreen!

thirdtry.jpg
 

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