First off hello and all that fancy introduction stuff.
I have been working on a suit for... off and on, 3 years now. And really don't have much done. The suit has really never been attempted before - or at least not well enough for my high standards. (lots of shoddy jobs and half-hearted attempts)
I frequently check online to see if anyone has done anything closer to my expectations but, sadly, this isn't the case. A while back I finally just gave up lookin for online help and read up about Clay Sculpting to achieve the results I want, making a clay prop, then taking a mold of it, then Fiberglassing the final results (and putting a lot of elbow grease into it to get it smooth and pretty)
The suit is what I like to refer to as Mark I Power Armor, no, not from the fallout series, but rather from Metroid series (giant shoulderpads included.) This is NOT Samus' Suit, although there have been a couple of "good" suits I have saved pictures of, and even spoke to the creators to get some help on my suit. The suit I wish to build was only seen in the Nintendo Power Comics, worn by a "Houston Armstrong" - it is blue and has a upside down V cut into the visor. The suit is very "Square" and "Masculine" compared to Samus' suit, however I have come into many difficulties since only a handful of pictures are available, and even then they are old-style comics and not really 3D material, so I have defaulted to using some of Samus Armor for it, but then sort of making it more square.
I read up on this paper folding program (pep) but I don't think it's going to help too directly since again.. no one has really made this suit 3D or to my knowledge, at all. There is a side project I wanted to do however, that Pep might help with- much lower scale but a lot of curves...
The point of this is to attempt to get some tips from some of the very well made Halo Armorers I have seen and referenced back to this site, and the use of Pep, face it, you guys do some fantastic work, and you shouldn't be too surprised if Prop builders from other Genre Track you down to see what's up.
I currently have a motorcycle helmet, covered in about 15lbs of clay I have been re-sculpting from it's years of abuse. Finally getting it smoothed out somewhat and "even" for each side. The helmet is unwearable at this weight- but I had planned to actually mold it and make a fiberglass shell of it, of course the helmet is large enough to fit my head in, and without the padding (and with the extra 2inches of clay in some areas) this may make this helmet extremely large (too large for use), but I figure get it done anyway and see how it turns out size wise, and perhaps it will work just fine and I'll have ample room inside the dome for wires/led/extra fun gagets (wireless spycam for a helmet cam anyone?) which would make it well worth the 30+ hours I've worked into it already. I may be able to dig up some old OLD pictures of it when I started it to give you ideas what I am working with.
This is kinda just a thread for some support, although it might get shut down not being Halo related (although I plan to make some high quality SPARTAN armor (Halo not 300) after this project is completed, using similar methods with fiberglass and such)
I was also wondering if Pep could maybe help with some of the smaller bits, not the helmet nor the chest/back but the boots and such as I don't have a Dummy my size to work on directly.
I also did another method for the Arm-Cannon, PVC pipe, 1'foam, Bondo, and lots of sanding, + 2 tap lights (went for a Samus looking prop first to learn from since more of her suit is in 3D then his) it still needs major sanding but kinda gives a good idea of the size/shapes for me, I was using it to scale the rest of the suit.
I have been working on a suit for... off and on, 3 years now. And really don't have much done. The suit has really never been attempted before - or at least not well enough for my high standards. (lots of shoddy jobs and half-hearted attempts)
I frequently check online to see if anyone has done anything closer to my expectations but, sadly, this isn't the case. A while back I finally just gave up lookin for online help and read up about Clay Sculpting to achieve the results I want, making a clay prop, then taking a mold of it, then Fiberglassing the final results (and putting a lot of elbow grease into it to get it smooth and pretty)
The suit is what I like to refer to as Mark I Power Armor, no, not from the fallout series, but rather from Metroid series (giant shoulderpads included.) This is NOT Samus' Suit, although there have been a couple of "good" suits I have saved pictures of, and even spoke to the creators to get some help on my suit. The suit I wish to build was only seen in the Nintendo Power Comics, worn by a "Houston Armstrong" - it is blue and has a upside down V cut into the visor. The suit is very "Square" and "Masculine" compared to Samus' suit, however I have come into many difficulties since only a handful of pictures are available, and even then they are old-style comics and not really 3D material, so I have defaulted to using some of Samus Armor for it, but then sort of making it more square.
I read up on this paper folding program (pep) but I don't think it's going to help too directly since again.. no one has really made this suit 3D or to my knowledge, at all. There is a side project I wanted to do however, that Pep might help with- much lower scale but a lot of curves...
The point of this is to attempt to get some tips from some of the very well made Halo Armorers I have seen and referenced back to this site, and the use of Pep, face it, you guys do some fantastic work, and you shouldn't be too surprised if Prop builders from other Genre Track you down to see what's up.
I currently have a motorcycle helmet, covered in about 15lbs of clay I have been re-sculpting from it's years of abuse. Finally getting it smoothed out somewhat and "even" for each side. The helmet is unwearable at this weight- but I had planned to actually mold it and make a fiberglass shell of it, of course the helmet is large enough to fit my head in, and without the padding (and with the extra 2inches of clay in some areas) this may make this helmet extremely large (too large for use), but I figure get it done anyway and see how it turns out size wise, and perhaps it will work just fine and I'll have ample room inside the dome for wires/led/extra fun gagets (wireless spycam for a helmet cam anyone?) which would make it well worth the 30+ hours I've worked into it already. I may be able to dig up some old OLD pictures of it when I started it to give you ideas what I am working with.
This is kinda just a thread for some support, although it might get shut down not being Halo related (although I plan to make some high quality SPARTAN armor (Halo not 300) after this project is completed, using similar methods with fiberglass and such)
I was also wondering if Pep could maybe help with some of the smaller bits, not the helmet nor the chest/back but the boots and such as I don't have a Dummy my size to work on directly.
I also did another method for the Arm-Cannon, PVC pipe, 1'foam, Bondo, and lots of sanding, + 2 tap lights (went for a Samus looking prop first to learn from since more of her suit is in 3D then his) it still needs major sanding but kinda gives a good idea of the size/shapes for me, I was using it to scale the rest of the suit.