PEPAKURA QUESTIONS

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s meisters

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The purpose of this thread is to answer all your questions. First you ask a question, and then I'll post your question along with the answer in this nice and pretty post. Now others don't have to ask them because they're all here in this easy to access location. Do not be afraid to correct me if you see something wrong. And please, make sure that you use proper spelling and make an effort to get your question as clear as possible. That will allow me to answer it quickly and not have to pull out my Klingon dictionary to decipher your code. Check back often to see if your questions have been answered.

Pepakura questions

What is the most detailed helmet?
Personal preference. These are the available H3 helmets.

Slyfo's not mine: http://www.megaupload.com/?d=8QZS4IQA

Flying_squirl's not mine: http://www.megaupload.com/?d=VH1A1SCO

Dannifood4less' not mine: http://www.megaupload.com/?d=U43DIAG3

Where can I find the E.O.D. helmet pep file?
Slyfo's not mine: http://www.megaupload.com/?d=ZBGDH5KV

Where can I find the C.Q.B. helmet pep file?
Slyfo's not mine: http://www.megaupload.com/?d=I97631OK

Which of Slyfo's shoulder pads do I use for the MK.VII?
The "Default Shoulder Pads" file.

Why can't I open a pep file?
Make sure Pepakura Designer is installed, or contact the file creator and tell them it's corrupt.

How do I open a 3ds. file in Pep?
Right-click and choose "Open With" then "Choose Program..." and choose "Pepakura Designer" from the list.

How do I display the tab numbers in pep?
Hit the "123" tab.

Some pep pieces don't have numbers, but others do, what’s wrong?
On the 3D side, if the numberless edge is red that means that there is a bad connection. You can tape it, and it won't deform your armour in any way. Or you can do this:

1. Right-click on the 2D side, hit "Edit Flaps."
2. Click on the red edge and click "Details..."
3. Choose any of the 3 options, obviously not the 4th one. Be sure to change it either to a mountain or a valley fold, you're going to have to figure this one out for yourselves.

When you add the new edge, the program will automatically add the appropriate numbers to both flaps.

In pep how do you change the colour of the 2D fold lines?
Right-click on the 2D side, hit "Color Edge" and change the color to your choice.

A pep piece is too big to fit on one page, what do I do?
Hit the "Divide/Connect Faces" tab, and cut the piece in half.

Is A4 paper any different than letter?
No, A4 just gives you more space to work with.

When making the pep, how far do I fold each piece?
Completely in half. As long as the mountain and valley folds are going in the right direction, it will turn out right.

How do I match the numbers?
Find one piece that has a number, for example one piece has a 1 on it and another has a 1 on it, you take the two and stick the numbered flap under the other number and glue it.

My helmet is too big. What's wrong?
Scale it. If it's still to big then you scaled it wrong. Look at the official scaling sticky. Otherwise you're going to look like a bobble head.

How do I scale my pep piece?
For those who have scaling problems this is what I did. Keep in mind that all the numbers here are the ones I used and will not work for you unless you are the exact same height. And for this example I'm scaling the helmet. If you want to scale another piece such as the torso or the forearm, you are going to have to grab that piece from the first post of the "Tutorial: How to use Pepakura to make your Mjolnir Armor." It might take a bit, but it works.

1. Use the scaling sticky to find your height in centimeters, remember add 1-2 inches for space.
- 73 is what I had.
2. Open the H2 MC helmet (from the thread "Tutorial: How to Use Pep...") and paste the numbers into the "Scale" box.
- 25.7554186 is what I had.
3. Copy the numbers in the "Assembled size (height) __ cm" box.
- 27.1 is what I had.
4. Grab the Pep piece that you want to scale, and insert into the "Assembled size (height) __ cm" box, whatever number you had in step 3.
5. Repeat this on any other piece.

My head won't fit in my properly scaled helmet, what do I do?
You can cut off a section and find some way to attach it back together so it looks nice. Or you can trim it. Don't worry it won't make your helmet look messed, here's a picture of where to cut the bottom of the H2 helmet.

MK. VI: http://i242.photobucket.com/albums/ff296/s...ers/FatNeck.jpg

I want to edit the 3D pep model, how do I do it?
It is possible to change the model in pep, but you would need the full version of pep to do that. And when all that's done:

1. Open up the piece
2. Click on the "Unfold Undo" button
3. Click the "3DModelWindow" tab, and go to "Edit Mode" then "Edit Model"

And from there you can change it to some extent. Beware that it's extremely hard to do, and I'm in no way responsible for the angry things you might do to your computer (i.e. smash screen with bat).

My pep piece is lopsided/squished, how can I fix that?
If it's the helmet, leave the visor alone until you replace it with the plastic one. Make sure everything is folded, cut, and glued properly. You can add supports, or strengthen parts with cardboard.

!WARNING! KEYGENS ARE ILLEGAL! BUY IT IF YOU WANT THE FULL VERSION! !WARNING!
 
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Yeah, remove the keygen...

I have a question, is A4 paper thicker then "Letter" paper. I am going to print off my MK VI helm soon and I may be using: Lasercopy 8.5" x 11"
Does that matter?
 
merrik_matsumura said:
Yeah, remove the keygen...

I have a question, is A4 paper thicker then "Letter" paper. I am going to print off my MK VI helm soon and I may be using: Lasercopy 8.5" x 11"
Does that matter?

all the A4 does is change the size that the pattern will print out on the paper. I change the A4 to letter personally, but you can do what you want. Also when you change from A4, to letter, or to a different one you will probably have to go and fit the pieces on the paper spaces by clicking and dragging them into place.
 
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flying_squirl said:
friendly warning: loose the key gen quick!!!!

bdw, why did you re-upload our models?

also, its not nessicary but asking first woulda been polite. :cautious:

Sorry about not asking, I thought that as long as I gave you guys credit it didn't matter if I copied the link.
 
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tbail1989 said:
all the A4 does is change the size that the pattern will print out on the paper. I change the A4 to letter personally, but you can do what you want. Also when you change from A4, to letter, or to a different one you will probably have to go and fit the pieces on the paper spaces by clicking and dragging them into place.
I also forgot to ask if A4 is any thicker then regular paper you would buy at like, Staples?
 
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merrik_matsumura said:
I also forgot to ask if A4 is any thicker then regular paper you would buy at like, Staples?
If you're living in the US, your going to want to print it in letter. Unless you have an A4 printer, which isn't likely. A4 is just the size of the paper, but as for as thickness (or type) you want 110 lb cardstock.
 
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For the "No numbers...red edge...bad edge...must tape" thing, you can add a tab to the "bad edge" by

1. Right click somewhere on the 2D window
2. Select "Edit Tabs"
3. Click on the bad edge and press "Add tab"
4. Select whether it should be a mountain or valley fold (you'll need to figure this out yourself)

This will add a tab to teh bad edge, thus getting rid of the need for tape. The only problem is that there will be no numbers on the fixed bad edges. (you can always add text and put random numbers)
 
Please don't even promote or suggest where to get the keygen for Pepakura Designer. If people really want it then they can spend their money and buy it like a few of us Gentlemen ;).

Otherwise, The rest of it looks good.

-Doom
 
Ok since no one wants to answer me in the scaling thread i shall post my questions here.

I am very very confused. What does height width and depth mean? Yes i've read through the thread but i still don't know. I've made a too small helmet, a too big helmet, ANOTHER too big helmet, so now i cannot bear to make anymore mistakes with the scaling =((( I'm doing the ODST helmet by NZ-TK at the moment but i 'm not sure what to scale it to. This is the file http://www.mediafire.com/?2ebnfvdudye and at the moment its scaled to Height: 24.5cm Width: 22.8cm Depth: 30.3cm. If i'm not wrong(can't find the measuring tape) my head has a circumference of 58cm(from like the eye area). Can some one please tell me how i can get the correct "height" to enter in the scaling option? And what height width depth means?Please...thanks...
 
SOLIP5IL said:
Ok since no one wants to answer me in the scaling thread i shall post my questions here.

I am very very confused. What does height width and depth mean? Yes i've read through the thread but i still don't know. I've made a too small helmet, a too big helmet, ANOTHER too big helmet, so now i cannot bear to make anymore mistakes with the scaling =((( I'm doing the ODST helmet by NZ-TK at the moment but i 'm not sure what to scale it to. This is the file http://www.mediafire.com/?2ebnfvdudye and at the moment its scaled to Height: 24.5cm Width: 22.8cm Depth: 30.3cm. If i'm not wrong(can't find the measuring tape) my head has a circumference of 58cm(from like the eye area). Can some one please tell me how i can get the correct "height" to enter in the scaling option? And what height width depth means?Please...thanks...

Look at a box from the front. Height is running up and down, width is running right to left, and depth is running forward to backward. That's the best I could explain it.

For scaling problems look in the first post under the question How do I scale my pep piece? It should work for your helmet. I used 27.1 cm for it and it came out as [H] 27.1 cm [W] 25.2 cm [D] 33.5 cm. I don't know if that will work untill I've built it, but the method I used has yet to fail.
 
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