So I'm pretty lucky my boyfriend got me into Halo building so I had a lot of reference to go off as I worked! But this thing took me 2 years, with a LOT of procrastination along the way. I started with pepakura files, sized and printed templates, traced onto EVA Foam bought from Harbor Freight, and then cut out and assembled with the help of the 3D pep file turnaround. Heat gunned, Plastidipped and spraypainted with Hammered Metal Rustoleum and Yellow. Also hand painted and hand-weathered detailed. I come from an art background to weathering is my jam! All hand built in foam by me, except for the Helmet, which is a resin cast that I bought from the incredible Robert Letts and I painted up and weathered. EOD team all the way!
SSG. Spall is an EOD set that is an amalgamation of the best parts from Halo 3, Halo Reach, and Halo Wars. For maximum size and intimidation she utilizes the Halo Wars Mjolnir MK. IV chest, the Halo Reach EOD Helmet, Commando shoulder, and CQC Shoulder, and a Halo 3 base. She has been weathered and painted to show the battle damage inherent in the job of an Explosive Ordinance Technician. She carries the standard issue Ma5 assault rifle and the M6 pistol. And I am in the process of working on a Grenade Launcher as well.
Also in the future, I'd like to work with makup and prosthetics a bit to make my face have scars and burn marks. I'm super interested in special effects in movies and I've gone through a bunch of tutorials to work on my skills in this department for when I go helmet-less. Still a work in progress as I rework, rebuild and grow!
SSG. Spall is an EOD set that is an amalgamation of the best parts from Halo 3, Halo Reach, and Halo Wars. For maximum size and intimidation she utilizes the Halo Wars Mjolnir MK. IV chest, the Halo Reach EOD Helmet, Commando shoulder, and CQC Shoulder, and a Halo 3 base. She has been weathered and painted to show the battle damage inherent in the job of an Explosive Ordinance Technician. She carries the standard issue Ma5 assault rifle and the M6 pistol. And I am in the process of working on a Grenade Launcher as well.
Also in the future, I'd like to work with makup and prosthetics a bit to make my face have scars and burn marks. I'm super interested in special effects in movies and I've gone through a bunch of tutorials to work on my skills in this department for when I go helmet-less. Still a work in progress as I rework, rebuild and grow!
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