Demogorgon Well-Known Member Southern Regiment Mar 25, 2014 #2 What program are you using, is this for rendering reasons?
Demogorgon Well-Known Member Southern Regiment Mar 25, 2014 #4 Try this: http://www.cgrats.com/apply-multiple-materials-to-an-object.html instead of setting a color you can choose a material from the library
Try this: http://www.cgrats.com/apply-multiple-materials-to-an-object.html instead of setting a color you can choose a material from the library
S Serin Member Mar 25, 2014 #5 You could also try UV texturing. http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics Example: Attachments j1AmPiZ.jpg 249.8 KB · Views: 230
You could also try UV texturing. http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics Example:
rundown Sr Member European Regiment Mar 26, 2014 #6 In Blender: Just uv unwrap it with diffrent textures, export obj with uvw layout and textures, in pepakura you have a list of texture files, if they arn't added automaticly you can ad them manually. (they should export with the obj normally)
In Blender: Just uv unwrap it with diffrent textures, export obj with uvw layout and textures, in pepakura you have a list of texture files, if they arn't added automaticly you can ad them manually. (they should export with the obj normally)